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Old 08-14-2017, 07:03 AM
Kiraser Kiraser is offline

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Default An expansion "leak" which is way over the top to be real

So I've started to write an over the top expansion fan-concept for my blog just because I'm so tired of all the talk about fake leaks. I made eveything up in one go, in order for it to be even more ridiculous.

Five new playable races

8.0. Rebirth of the Black Empire / Terror from the Depth

Furbolgs for the Alliance - furbolgs unite to fight the jaglar invasion because they think that it's their responsibility. They join the Alliance, because their most active tribes are allied with the night elves and draenei.

The jaglar retained their old warlike habits and were building an empire on Azeroth's second continent. It's free of Old Gods, Scourge, Fel magic and even titan machinery. Argus over their heads and the recent N'Zoth's worldwide effort on the oceans forced them to make an invasion on the rest of the planet. They vowed to get eveything under their control as soon as possible!

Ogres for the Horde - Vol'jin agreed to spare an underdog faction of Gorian ogres to bolster the ranks of the Horde ogres. Since then, the Gorians secretly worked on plans to unite the Horde ogres under their banner and made a trip to Outland to learn more about the Apexis crystals and their usage. Now they set their eyes on Kezan and its kajamite mines.

8.2 - Nazjatar Rises

Alliance - Daybreak Drakonids. Wrathion created a new species of chromatic drakonids to fend off the Legion onslaught on the dragon shrines. This race was made from Kul Tiras soldiers that were too injured in the war against N'Zoth's forces to fight on - they agreed to become monsters in order to get another chance to save their homeland. Later, they've abandoned Wrathion because of his questionable actions near Ny'alotha.

Horde - Naga. Azshara's plans will become reality soon enough - she will reign supreme over the flooded world. She can't afford to have weak and reluctant forces. And she no longer needs them with all the power of stolen titan tech and legions of faceless ones. All naga that are suspected to be followers of Neptulon, supporters of the Vashj family and the Illidari are to be executed.

Illidari asked for help to save these naga, but only lady Liadrin and Voren'thal the seer agreed to help them. Moreover, Wrathion managed to attack the camp of these rebel naga and kidnapped lots of them for his experiments to create his daybreak drakonids. Now, the Naga and their newfound allies want vengeance against them.

8.4 - Gambit of N'Zoth

New neutral race - Ethereals. N'Zoth's plan included everything - every fight of the new island world war, every trickery of Azshara's ilk and even the siege of his main keep. Now he can finally tear away the barrier that separated the real world from the Void corrupted part of the Shadowlands. Nor living, nor dead will escape the hungering Void.

All universe will tremble when N'Zoth shall ascend as the one true God. Locus Walker sensed this and made a cunning plan to lure the Protectorate to Azeroth. Now the reluctant ethereals understand that they cannot hide from the Void forever and join forces with the races of Azeroth to stop it.

New continent - the Islands of Azeroth

Kul Tiras - Alliance capital. Join Jaina to save Kul Tiras from the sect of N'Zoth worshippers that threaten to turn this kingdom to their horrid religion and defeat an invasion of underwater monstrosities.

Kezan - Horde capital. Follow the path of Trade Prince Gallywix who recently started a secret expedition to Kezan. They say, that an evil power started to mine kajamite and use goblin technology to create a new race of powerful and cunning monsters.

Zandalar - decide the fate of the Zandalari. Can you trust Zul, whose forces attacked your fleet? Or perhaps, you should help king Rastakhan to save his city in the exchange for a powerful loa relic?

Plunder Isle - Bloodsail Pirates had lost their stronghold. Dare to find out who managed to conquer the capital of newly found Great Pirate Confederation. Dare to steal their treasure.

Tel'Abim - there was no word from the trading ships that usually visit Tel'Abim in order to find rare fruits and toxic bananas. Our scouts report that the island is... colonized. The Vrykul tend to speak of the return of an ancient bear-like race that is eager to conquer the world. But if it's indeed the jaglar... where they've been hiding all this time?

Crestfall. The mages of Tol Barad that had vanished into thin air... they are supposed to be here. And for some reason they alone know the hidden passage that leads to Ny'alotha. Both the Horde and the Alliance try hard to find these mages. Yet Jaina sees the approach of the Horde fleet to her homeland as an act of war. The war between the Alliance and the Horde will spark once more.

Zul'Dare. Trolls of Zul'Aman made their way to this island, and they are lead by a mysterious ambassador of Zul. Now the trolls are trying to wake up ancient horros that were bound to their ancestors in order to conduct a horrid ritual in the main ziggurat of Zul'Aman.

Sylvanas leads a secret expedition of her elite guard to Zul'Dare... somehow it's related to the late Vol'jin. The forest trolls of the Horde insisted on joining her - they want to avoid a new war between the Horde and Zul'Aman.

The Alliance is here as well. A tirassian city had been destroyed during the recent battle between the Aqir and the Forsaken, and the Alliance is ready to avenge the fallen. They are joined by the Silver Covenant: the high elven magi are disturbed by the fact that their runestones on Crestfall were destroyed. Something stirs benith the island...

Factions

The Legion of Ashes. Dalaran was under attack by demon forces during the siege of Antorus. The city had no hope of winning: there were no heroes to save it, no Pillars of Creation to blast the demons away. Yet, there was a miracle that saved everyone. A group of powerful demons simply walked away from the fight, and without them the Legion lost.

Since then, these demons tend to appear in different corners of the world - they help mortals to fight against the Aqir and the Faceless. It's speculated that these demons are the very few who were forced to fight under the banner of the Legion by force and magic. It's said that they retianed their hearts in the inferno of Fel inside their souls.

Great Pirate Confederacy. The Bloodsails managed to unite a large amount of pirate crews under a single banner. They want to live. And they saw the heroes of Azeroth in action. So they would stick with the winning side. For now. And perhaps, in the end of the day the scum of the seas will claim the wartorn world as its own.

The Union of the Oceans. N'Zoth's fury brings terror to the hearts of land dwellers. But under the seas... it is unstoppable. All underwater races are doomed. Yet, they are inspired by the unity in which the land dwellers saved them from the Legion. And now, makrura, murlocs, sea giants, gilgoblins and the host of as of yet unknown underwater races join forces to deny the fiends of the deep their homes. For the ocean belongs to Neptulon.

The Order of the Faceted Crystal. The veterans of Draenor often ask, why the people of Draenor had abandoned them. They promised to help in the upcoming battle against the Legion, yet they didn't show up. The reason is simple - Legion forces attacked not just Azeroth, but Outland and Draenor as well. Yrel, Durotan and Grommash had no choice but to defend their homes.

But now it's time to repay the debt to the people of Azeroth. A new order is forged to help the saviours of Draenor - and now the united force of the Iron Horde, draenei army, Free Clans and the arakkoa is marching towards the Dark Portal.

The Zandalari Conclave. The artisans and scolars of the Zandalari Tribe refused the idea of a violent attempt to restore their old empire. They have their own problems to worry about. Not just N'Zoth's army and Zuldazar's catastrophy - Hakkar returns. And he is not alone.

New class - Tinker

Technomage - ranged caster that uses technological devices to enchance their spells.

Sharpshooter - marksman that uses only highly advanced guns, pistols and various grenades.

Steam warrior - melee fighter with an arsenal of traps, turrets and robots. They use a set of two mechanical arms connected to their backpacks that can quickly change itself into a full suit of power armor.
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Last edited by Kiraser; 08-14-2017 at 07:16 AM..
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Old 08-14-2017, 07:13 AM
Ethenil Ethenil is offline

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I've said this before, but the Legion of Ashes is a very interesting concept and would actually be cool to see.
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Old 10-20-2017, 01:51 PM
Kiraser Kiraser is offline

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Updated version of this depry leak - now with dungeons, raids and character quotes. And pictures.
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Old 10-21-2017, 08:43 PM
Ethenil Ethenil is offline

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Very cool! I like the Cathedral of Abyssal Light and the meta Tandred stuff.
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