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  #51  
Old 10-29-2012, 07:53 PM
Shroombie Shroombie is offline

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Ahh, thank you very much for the answer.
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  #52  
Old 11-03-2012, 09:39 AM
Anansi Anansi is offline

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What happened to all that "challenge accepted" attitude we saw on the first page?
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And the HRE was a meme that went too far.
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You are pretty cool for being one of the bad guys.
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I was probably just upset about the Horde fleet in the Second War.
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  #53  
Old 11-04-2012, 02:59 PM
Arashi Arashi is offline

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I only created one thing, the second one is an Ancient and i don't know if that is applicable. Still don't know about the third.
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  #54  
Old 11-04-2012, 03:24 PM
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Damn it people, ask, don't bitch out. The only person I'm going to actively judge is SPK, and that's because he's already proven he has no idea what he's doing.
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  #55  
Old 11-05-2012, 05:37 PM
Shroombie Shroombie is offline

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What happened to all that "challenge accepted" attitude we saw on the first page?
What happened is Physics kicking my ass. I also got one submission in, with another in the works, so hey! It all works out.
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  #56  
Old 11-05-2012, 07:15 PM
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What happened is Physics kicking my ass. I also got one submission in, with another in the works, so hey! It all works out.
Damn it, I'm going to have to extend it again aren't I. Yo fuck it, new deadline Jan 3rd, 2013. Now no one has an excuse because there are two major vacations and a night of epic inspiration (drunken new year's eve) to put something together.

And remember folks, there's no penalty for translating your thoughts into text and images, only for treating them like they're passing novelties. You're birthing a brand new creature into the world's imagination, give your brain child its due.
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  #57  
Old 11-05-2012, 07:24 PM
Anansi Anansi is offline

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The suspense might kill me.

January 3rd?

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And the HRE was a meme that went too far.
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You are pretty cool for being one of the bad guys.
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I was probably just upset about the Horde fleet in the Second War.
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  #58  
Old 11-05-2012, 07:24 PM
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I'll submit something before then.
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It'd be nice if they actually finally gave us things they cut or under utilized 10 years ago.
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Ten.

Years.
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  #59  
Old 11-05-2012, 07:29 PM
Anansi Anansi is offline

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How about January 3rd on the outside, unless a quorum of entries is met prior?
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And the HRE was a meme that went too far.
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You are pretty cool for being one of the bad guys.
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I was probably just upset about the Horde fleet in the Second War.
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  #60  
Old 11-05-2012, 07:37 PM
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Originally Posted by Archimedes View Post
How about January 3rd on the outside, unless a quorum of entries is met prior?
We'll take a poll on it come Dec 1st. I'd rather roll Blizz style and get the best out of this community than just have people scrambling to get entries in they don't feel comfortable with. Plus the more people realize that they've actually got fantastic imaginations if they just let loose, the better.
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  #61  
Old 11-05-2012, 08:40 PM
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I've got a few ideas, but they all seem too similar to an existing race (Warcraft or otherwise), or do not fit the setting (and sea pig was taken). I tried mashing them together, but that oddly came out as more ripoffs.
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It'd be nice if they actually finally gave us things they cut or under utilized 10 years ago.
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Ten.

Years.
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  #62  
Old 11-05-2012, 08:57 PM
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I should hopefully have some stuff in earlier, with this weekend at the latest. And hopefully I can get my scanner to work so there won't be any more shitty phone photos.
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  #63  
Old 11-05-2012, 09:05 PM
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I've got a few ideas, but they all seem too similar to an existing race (Warcraft or otherwise), or do not fit the setting (and sea pig was taken). I tried mashing them together, but that oddly came out as more ripoffs.
I won't give any suggestions on actual ideas, but I'm happy to help anyone and everyone develop a good methodology for inspiration/fleshing things out.

Here's my method for instance. Take a single environmental attribute, let's say individuals who are primarily arboreal. Now what traits are best suited to that? Multiple prehensile limbs...so let's use that. Now did they evolve from predator or prey animals? If so are they social or asocial? On and on, now here's the fun part, throw some curve balls in. What happens if the area is prone to environmental events (monsoons)? What about singular large events like a meteor strike?

Evolve your creatures in the same way that things evolve on earth (or might evolve on another planet). Force it to deal with resource scarcity, random events, and genetic mutations. Give your creature a rhyme and reason for its shape and society, make it feel organic to the landscape it comes from. Now transpose that onto Warcraft, pick apart what elements work, fiddle with the details, and I guarantee you'll be left with something far stranger and more magnificent than just taking pure inspiration from what's already come before.
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  #64  
Old 11-08-2012, 07:15 PM
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The hive-flukes are creatures resembling a cross between a beehive made of paper and a mass of tentacles. They are seemingly native to an island in the South Seas near Tel'Abim.

The hive-fluke spends its time swinging from tree to tree through the oddly complex cooperation of its many tentacles. It feeds by shoving food through the mouth located at the "bottom" of its hive. It is referred to as a "bottom" because the hive can operate at any orientation. Rarely, a hive will abandon its arboreal swinging and adopt a terrestrial lifestyle, using its tentacles to walk along the forest floor, though these are more exposed to predators. If every tentacle flaps in unison in the same direction, the hive-fluke can fly, partly aided by a gas produced from the fluke's elation at the prospect of flying.

A hive-fluke spends a great deal of its time slapping any tentacles not in use together, making a sound like wet noodles, accompanied by a buzzing noise. They travel through the canopies in groups, but do not interact with each other much.

A hive-fluke not a single creature, but rather is a hive containing a population of eusocial primitive vertebrates. An individual hive-fluke somewhat resembles an earthworm, but with leathery skin and more complex features. On one end is the "head" with an even number of eyes greater than four, a number of other sensory organs, and the possibility of one or more horns of various shapes. On the other end is the "foot" which features a mouth rimmed by a ring of teeth, and the bulk of the hive-fluke's muscle mass. The fluke's organs include many standard organ systems, including a primitive spine, but they are not any class of animal, or really classifiable. Calling them worms is an approximation. "Hive-fluke" can refer to the community or an individual member, but "hive" and "fluke" are technically specific components. The hive-flukes come in three castes/types:

The queen hive-fluke (white) is a bloated tentacle resting in the center of the hive. Nearly mindless, the queen's only purpose is to birth young (in the form of eggs laid near her mouth) and receive food. It is the hive's only female.

The worker hive-flukes (light orange) are tiny worms that build the hive itself from their various bodily secretions and any materials (frequently components of trees) passed to them through the hive's opening. They feed the queen, deliver her eggs to the various honeycomb chambers within the hive, and distribute food to each other and the arms. They manipulate things by moving like a cross between an inchworm and an octopus tentacle. They secrete things involuntarily based on pheromones and perceived need.

The warrior hive-flukes (pale purple), also known as the "arms", are the primary denizens of the hive. When a warrior egg/larva matures, it orients itself so that the head breaks through the outer wall of the hive, giving the structure another limb. Any nearby eggs that would be crushed by the warrior's expansion are moved by the workers to another section of the hive. When the warrior is on the outside of the hive, it works together with all of its brothers to move, defend, and feed the hive. Warriors fight by bludgeoning and whipping things with their heads, which are slightly armored. They grab things and collect food/materials by wrapping their long bodies around things. Warriors are entirely dependent upon the workers to feed them and their immobile mouths, which the workers do from inside the hive.

A warrior is mostly stuck in its position. Workers can move throughout the interior of the hive. Queens do not choose to move, but could if they were not bloated with young and tried to (which they don't).

The warriors communicate with each other and build a consensus through a combination of touch, buzzing, pheromones, and sign language. The eldest brothers act as community leaders and elders, while the largest act as champions and primary limbs. A warrior is only dimly aware of the other side of the hive, as the hive and the warriors' sizes are proportional to each other, never letting them see over the edge, forcing messages to be passed on in chains. Individual flukes are smart enough. They can't talk or comprehend speech, but the larger ones can think at about the level of a small mammal, and have the ability to learn.

At some point in its growth, an individual fluke may develop one or more prehensile horns (black) on its head. These horns are somewhat random in shape, and add functionality similar to hands to a fluke. Warrior flukes gain finger-like claws (typically one to three), while worker flukes gain pincer-like claws (typically two). These horns help determine the effectiveness of the fluke. Queens do not grow horns.

Flukes that are more effective at their jobs (determined by pheromones and observation) are given more food by the workers. As workers can not feed themselves, food can not be easily stolen or horded. A warrior or worker that is fed more grows larger, allowing it to outperform its siblings even more. No fluke that is not dead will be denied food. The extra food is strictly a bonus.

If a warrior's horns do not fit its current position (the horns may or may not cause it to specialize as a gripping or fighting appendage), or if the fluke's growth causes the hive to be too off-balance, then it can move with great difficulty to a new space on the hive for efficiency. A hive expands by adding material in between warriors, and also by adding bands in strips around the circumference of the hive, lining up with the orientation of the mouth.

When flukes die, they are either recycled by the workers into food or just fall off of the hive. The queen is the only way for a hive to regenerate its numbers. The queen unifies the hive through her own pheromones, and her death signals not only the death of the hive through attrition, but the likely literal break up of the hive's structure, as the flukes go their separate ways, occasionally banding together if they personally remember each other.

During mating season, the queen gives birth to several females. These females leave the hive and grow three smaller (blind) heads, making them look cross-shaped, with the mouth now on one "side" of them, instead of the mouth being on the end of their foot. These three new head-feet aid in locomotion.

Any worker or warrior that has grown large enough will break away from the hive, become armored and more arm-like, and try to find a young queen that is not its sister. Both males and females at this time are very exposed, but can learn new tactics quickly. A male from a dissolved hive may also at this time find a female and make a new hive, if it is lucky enough.

When a mate is found, genetic material is deposited in the queen, and the male defends its mate while the first batch of workers builds the foundations of the hive. The male will starve to death, being incapable of feeding itself, and the female's brain will atrophy. However, an amount of genetic memory is passed from both parents, aiding in the survival skills of the child flukes. The dead male is often used to armor and feed the new hive.

Rarely, a wandering male may be able to feed itself, causing it to grow larger, become more armored, and turn jet black. These males may find a mate, kill random things, or seek out and cannibalize other hive-flukes. Why this happens is unknown.

Very rarely, a pregnant queen will burrow into a the anus of a creature captured by the male, or merely happened upon while the creature is in a non-hostile state. If the host is not eaten and turned into a standard hive, the workers will take over the host's existing organ systems (through a mutagen they secrete, adapting individual workers as replacement parts, and ferrying material around for the host), cause warriors to emerge out of the host's pores, and will enslave the host's mind, turning the host into an avatar of the hive. This creates the rare great-fluke. The host that became the great-fluke will gain further fluke-like features and lead packs of hive-flukes, who normally only minimally associate with each other.

They originated when the severed tentacle of an Old God had its way with a beehive that fell into an ooze from Un'goro Crater. They then flew to their current home after being hunted by many creatures who felt that they were unnatural and "wrong".
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Okay. It is cool.

Quote:
Originally Posted by Sonneillon View Post
It'd be nice if they actually finally gave us things they cut or under utilized 10 years ago.
Quote:
Originally Posted by Darkphoenix View Post
Ten.

Years.

Last edited by Revenant; 11-11-2012 at 09:52 PM..
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  #65  
Old 11-08-2012, 07:22 PM
Ashendant Ashendant is offline

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Yeah, I'll try... It's also good training for world building. Let me just do some exploring to try to find a nice place to pork all over the canon.

EDIT: Can I get feedback and redesign it a bit after I post it? Or when it's posted will I not be able to change it?
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Last edited by Revenant; 11-08-2012 at 07:51 PM..
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  #66  
Old 11-11-2012, 09:08 PM
Anansi Anansi is offline

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Do it, Ashendant. I can't imagine it will be so terrible that you'll have to change it.
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And the HRE was a meme that went too far.
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You are pretty cool for being one of the bad guys.
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I was probably just upset about the Horde fleet in the Second War.
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  #67  
Old 11-11-2012, 09:44 PM
Revenant Revenant is offline

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Should I add a drawing to mine? If my description was not clear...

Edit: Drawing!



Top row, from left to right: Basic hive, warrior head (horn and eye patterns vary on all flukes), and embedded warrior foot (interior).

Middle row: Standard hive locomotion, worker head, and worker foot.

Bottom row: Transporting a vital message from the elders of hive quadrant command to a cluster of gripping arms accompanied by the formal greeting "YEAH WE'RE BROZ!", and a potential mating pair.
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Okay. It is cool.

Quote:
Originally Posted by Sonneillon View Post
It'd be nice if they actually finally gave us things they cut or under utilized 10 years ago.
Quote:
Originally Posted by Darkphoenix View Post
Ten.

Years.

Last edited by Revenant; 11-19-2012 at 11:43 AM..
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  #68  
Old 11-11-2012, 09:55 PM
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Should I add a drawing to mine? If my description was not clear...
Up to you, but I personally recommend it. Even the crudest drawings help people understand the puzzle.
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  #69  
Old 11-13-2012, 11:28 PM
Anansi Anansi is offline

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@Ashendant, Mark_Romaneck, JungleLuke etc.

What are you waiting for? Do it! DO IT!
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And the HRE was a meme that went too far.
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You are pretty cool for being one of the bad guys.
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I was probably just upset about the Horde fleet in the Second War.
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  #70  
Old 11-15-2012, 12:49 PM
Jungleluke Jungleluke is offline

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Quote:
Originally Posted by Archimedes View Post
@Ashendant, Mark_Romaneck, JungleLuke etc.

What are you waiting for? Do it! DO IT!
Sorry my friend, I got almost no free time to post on the forums the couple of weeks to come.....
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  #71  
Old 11-15-2012, 02:26 PM
Magistrix Verdande Magistrix Verdande is offline

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If you laugh at my crappy drawing, I'll gut you like a slinky.



The Fayeth are creatures born into being from the powerful dreams of druids, shamans, magi and others who are attuned to the ebbs and flows of the abstract realities surrounding Azeroth. They are said to manifest within the Emerald Dream whenever such a being or person is experiencing a particularly intense dream, whether the dream is induced by sleep (druids, magical beings) or through the use of powerful hallucinogenic drugs ( Warlocks, Old God cultists, Omacron).

No two Fayeth look exactly alike, but common features include blue eyes in various shapes and forms. Their bodymass isn't actually covered in skin - in fact, they don't appear to have "flesh" in the sense that most other creatures do, rather, the surface of their bodies seem to simply reflect the ambient colours that are commonplace within the emerald dream, having the Fayeth often appear glowing or shimmering in colours of teal, pink and green.

They also always seem to be "vibrating". In truth, the Fayeth are covered in insectoid wings that moves at such high velocities that the air around the Fayeth seems to be in a constant state of vibration. The wings aren't actually used to keep the Fayeth afloat; rather, they seem to weaponize the vibrations to attack hostile entities through the use of sonar weapons.

Fayeth have rarely been witnessed outside of the Emerald Dream, but when they do appear, they seem to appear in the vicinity of faerie dragons, grell or other denizens of the Emerald Dream. Much like these denizens, the Fayeth appear almost corporeal when they appear on the physical plane of Azeroth, almost as if they aren't quite here.

The origins of the Fayeth are unknown. Druids are curious as to their recent appearance within the Emerald Dream, as they haven't existed ( or at least never appeared ) before. Some druidic scholars theorise that there might be larger and more powerful Fayeth in the depths of the emerald dream, having been born of particularly powerful dreams (or the dreams of particularly powerful beings).

Unlike many other creatures native to the dream, the Fayeth doesn't seem hostile to non-locals who visit, such as sleeping druids. In fact, they don't seem to be able to perceive other creatures within the dream lest they are attacked, at which point they'll use weaponized sound waves to defend themselves.

They aren't known to feed on anything in particular, and will vanish into thin air if killed.
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Elves are wonderful. They provoke wonder.
Elves are marvellous. They cause marvels.
Elves are fantastic. They create fantasies.
Elves are glamorous. They project glamour.
Elves are enchanting. They weave enchantment.
Elves are terrific. They beget terror.

The thing about words is that meanings can twist just like a snake, and if you want to find snakes look for them behind words that have changed their meaning.

No one ever said elves are nice.
Elves are bad.
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  #72  
Old 11-15-2012, 02:30 PM
Anansi Anansi is offline

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Hahaha!
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And the HRE was a meme that went too far.
Quote:
Originally Posted by PajamaSalad View Post
You are pretty cool for being one of the bad guys.
Quote:
Originally Posted by BaronGrackle View Post
I was probably just upset about the Horde fleet in the Second War.
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  #73  
Old 11-15-2012, 04:02 PM
Magistrix Verdande Magistrix Verdande is offline

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Quote:
Originally Posted by Archimedes View Post
Hahaha!
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Quote:
Originally Posted by Terry Pratchett
Elves are wonderful. They provoke wonder.
Elves are marvellous. They cause marvels.
Elves are fantastic. They create fantasies.
Elves are glamorous. They project glamour.
Elves are enchanting. They weave enchantment.
Elves are terrific. They beget terror.

The thing about words is that meanings can twist just like a snake, and if you want to find snakes look for them behind words that have changed their meaning.

No one ever said elves are nice.
Elves are bad.
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  #74  
Old 11-15-2012, 04:03 PM
Anansi Anansi is offline

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My word, who is that handsome devil?
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Originally Posted by SmokeBlader View Post
And the HRE was a meme that went too far.
Quote:
Originally Posted by PajamaSalad View Post
You are pretty cool for being one of the bad guys.
Quote:
Originally Posted by BaronGrackle View Post
I was probably just upset about the Horde fleet in the Second War.
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  #75  
Old 11-15-2012, 04:12 PM
Magistrix Verdande Magistrix Verdande is offline

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__________________
Quote:
Originally Posted by Terry Pratchett
Elves are wonderful. They provoke wonder.
Elves are marvellous. They cause marvels.
Elves are fantastic. They create fantasies.
Elves are glamorous. They project glamour.
Elves are enchanting. They weave enchantment.
Elves are terrific. They beget terror.

The thing about words is that meanings can twist just like a snake, and if you want to find snakes look for them behind words that have changed their meaning.

No one ever said elves are nice.
Elves are bad.
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