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View Poll Results: Should MMOs have Factions?
Yes, they're fine. 5 10.42%
Yes, but they need work. 13 27.08%
No, not until they improve them. 3 6.25%
No, factions are bad. 9 18.75%
It depends on how it is done. 18 37.50%
I don't care. 0 0%
Voters: 48. You may not vote on this poll

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  #1  
Old 04-16-2014, 10:51 AM
Noitora Noitora is offline

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Default Should MMOs have Factions?

It's no secret that the fan base is frustrated with the two faction system. Not just from a lore pov, but from a gameplay one as well. You would imagine that MMOs would try and avoid factions as a result. Some do so like Guild Wars, but several MMOs still have at least two factions. Elder Scrolls Online even has three factions. Are these MMOs handling them well? Should there be more factions, less, or none?
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All this faction bitching and people arguing with each other and it's Fojar of all people that comes in with reasonable positivity.
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  #2  
Old 04-16-2014, 10:59 AM
Reignac Reignac is offline

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None. All they succeed in doing is driving the players against each other. Put humans in a group of any sort and they'll always try to prove their group is better, it's just how we are.
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You know, when I put the "i hate all of you" tag in threads, I'm not trying to be funny or cute. With a handful of exceptions, I really do hate almost everybody here.

It's one thing to have problems and voice your concerns, but when you endlessly bitch day in and day out about the same tired old shit, it honestly makes me wonder why you are even here. Generally when somebody doesn't like something, they stop caring about it.

And on that note, SoL is a forum I no longer enjoy. So, I'm done here. And I genuinely think the people who have absolutely nothing at all positive to say about the game and, the people whose posts are composed entirely of whining, really consider leaving (or at least sticking to non-WoW sections). Because if you truly get no enjoyment out of WoW, then why are you here?

With that said, goodbye.
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  #3  
Old 04-16-2014, 11:01 AM
Ma Caque Attaque Ma Caque Attaque is offline

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If you have to twist, or ignore prior story/lore in order to get your two-three factions, then it's bad.
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Old 04-16-2014, 11:05 AM
Kellick Kellick is offline

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I thought Final Fantasy XI managed its faction system pretty well.
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  #5  
Old 04-16-2014, 11:06 AM
Nazja Nazja is offline

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Originally Posted by Reignac View Post
None. All they succeed in doing is driving the players against each other. Put humans in a group of any sort and they'll always try to prove their group is better, it's just how we are.
And they also allow lazy story writing to happen. The factions need lore? Well, I guess it's fine if the main races get some action.

It doesn't have to happen, but it sadly does in some cases.
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Old 04-16-2014, 11:07 AM
Reignac Reignac is offline

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And they also allow lazy story writing to happen. The factions need lore? Well, I guess it's fine if the main races get some action.

It doesn't have to happen, but it sadly does in some cases.
They also consume the entire universe. Nothing matters if they're not on team 1 or team 2.
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You know, when I put the "i hate all of you" tag in threads, I'm not trying to be funny or cute. With a handful of exceptions, I really do hate almost everybody here.

It's one thing to have problems and voice your concerns, but when you endlessly bitch day in and day out about the same tired old shit, it honestly makes me wonder why you are even here. Generally when somebody doesn't like something, they stop caring about it.

And on that note, SoL is a forum I no longer enjoy. So, I'm done here. And I genuinely think the people who have absolutely nothing at all positive to say about the game and, the people whose posts are composed entirely of whining, really consider leaving (or at least sticking to non-WoW sections). Because if you truly get no enjoyment out of WoW, then why are you here?

With that said, goodbye.
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  #7  
Old 04-16-2014, 11:08 AM
Hammerbrew Hammerbrew is offline

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It all depends on A/ The IP/Universe the MMO is set in and B/ What kind of MMO it is.

Planetside (and Planetside 2) wouldn't work nearly as well without the 3 specific Empires, for example.
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Old 04-16-2014, 11:08 AM
Arakiba Arakiba is offline

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I'm honestly fine with them. Though in retrospect, maybe I would've chosen "fine but needs work," as I think they can be improved. But I'm happy with factions.

I do think three factions is the absolute most, though. That's stretching things, but doable.

My prior MMO, Anarchy Online, did factions fairly well, I thought. To keep it short, there were two factions at war with one another as well as a neutral one that could visit both sides' towns (and it had a few towns of its own) but the neutrals didn't get all the benefits of the two larger factions. You also generally knew those from the other side, though that was likely a byproduct of AO only having three servers (due to the small playerbase), so you would often see the others at events like the parties thrown by the player run radio station (lot of fun, those).

Races weren't separated by faction in AO, though I like that in WoW.

I think something like AO's system would work well for most, though I would keep the race split for WoW and other MMOs whose lore has reasons for it.
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  #9  
Old 04-16-2014, 11:15 AM
SmokeBlader SmokeBlader is offline

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  #10  
Old 04-16-2014, 11:20 AM
Nazja Nazja is offline

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One thing to note is that I don't mind the existence of the Alliance and Horde. I would just have preferred it if not every race had to be a part of those two factions, and if members of one faction weren't hostile to those of the other faction. Basically, they'd mostly just be an aesthetic thing. We had peace after WC 3, so that'd been possible.
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Old 04-16-2014, 11:34 AM
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As long as the player is not bound to any particular faction, I do not care. However, factions should not be such a big element of gameplay. One should be a character, and then perhaps one can choose to join the Argent Dawn at some point, or whatever, but that would not substantially impact gameplay.

I do not agree with the Alliance/Horde system, whereby one is in a faction and that's that. People should be able to choose whether to be in a faction, or whether to be on their own as an individual.
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Old 04-16-2014, 11:41 AM
Fojar Fojar is offline

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SWTOR's faction system is fine and works well. This is due to the game's emphasis on story from the ground up and that the developers are very clear on what each faction is intended to be.

Your faction on the whole being good or evil also doesn't prohibit you from being the opposite.
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  #13  
Old 04-16-2014, 12:17 PM
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Your faction on the whole being good or evil also doesn't prohibit you from being the opposite.
Or NPCs for that matter. Just one NPC in SWtOR has more character than the Alliance and Horde combined.

That's probably why the Faction system is so horrible in WoW. Horde players insist that the Horde is not only good, but perfect. Acknowledging any fault or responsibility is completely out of the question as far as they're concerned. It's always someone else's fault, be it Blizzard or Alliance players, or the various Hordes that have ever existed.

There's an incredibly reluctance to call a spade a spade among the Horde player base. Not so with SWtOR. Not only are people comfortable with the idea of evil, but they're also willing to discuss the merit involved. Bad guy may have a point, people don't get uptight about it.

I will say this; Sith Lords generally don't have a victim complex. Culturally, there is a certain amount of prejudice against Jedi, born out a near mythical time when the Sith were actively hunted to extinction by the Jedi, but it's no where near as pathologically evident among NPCs or players as it is in WoW.

Last edited by Westlee; 04-16-2014 at 12:26 PM..
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  #14  
Old 04-16-2014, 12:55 PM
Ma Caque Attaque Ma Caque Attaque is offline

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I have to agree with Eagan and Fojar on this one.

There really was no point to having the factions after WC3. WC3 showed everyone working together and the whole driving point of the story wasn't Horde versus Alliance, it was everyone banding together for survival and putting the past behind them.

TOR works better as a dual faction because from the first scene in Star Wars, it's been a Galactic Empire versus the Rebel Alliance. You know who the good and bad guys are. Even though you may have evil and good guys within that faction, the overall faction has it's role.

Which unfortunately is a lesson that WoW can't or doesn't seem to want to learn, so you keep getting this "The Horde is evil! Now they are good! Oh wait, now they are evil! Stop, they are good again!" and the Alliance will stay "Captain America".

So unless the story calls for it, either no factions, or have players choose their faction.
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Old 04-16-2014, 01:35 PM
Noitora Noitora is offline

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What I like about Wildstar (hasn't come out yet though) is that despite having a good and evil faction, both appear to be so far fun to play. They don't seem preachy about their views (maybe the Cassians). Since we're fighting on a lost planet, hopefully there won't be accusations of faction bias for losing territory.

How is ESO handling 3 factions so far? Since people seem to want a third faction for WoW.
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All this faction bitching and people arguing with each other and it's Fojar of all people that comes in with reasonable positivity.
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Old 04-16-2014, 01:40 PM
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What I like about Wildstar (hasn't come out yet though) is that despite having a good and evil faction, both appear to be so far fun to play. They don't seem preachy about their views (maybe the Cassians). Since we're fighting on a lost planet, hopefully there won't be accusations of faction bias for losing territory.

How is ESO handling 3 factions so far? Since people seem to want a third faction for WoW.
I'm not so sure. Wildstar's brilliance with its faction setup is that it does not so much present them as good vs. evil, but as civilized order vs. anarchic chaos from the perspective of one faction and tyranny vs. freedom from the other.
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Old 04-16-2014, 02:15 PM
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I'm not so sure. Wildstar's brilliance with its faction setup is that it does not so much present them as good vs. evil, but as civilized order vs. anarchic chaos from the perspective of one faction and tyranny vs. freedom from the other.
I'll give you one guess which faction is going to be more popular...
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Old 04-16-2014, 02:18 PM
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I'll give you one guess which faction is going to be more popular...
The one with the coolest races. Having humans on both factions will help. That's essentially the function that blood elves served for the Horde, and that's what allowed the Horde's population to boost.

Last edited by Genesis; 04-16-2014 at 02:20 PM..
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Old 04-16-2014, 02:24 PM
Eterna Eterna is offline

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None. All they succeed in doing is driving the players against each other. Put humans in a group of any sort and they'll always try to prove their group is better, it's just how we are.
That doesn't have to be a bad thing.
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Old 04-16-2014, 02:25 PM
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The one with the coolest races. Having humans on both factions will help. That's essentially the function that blood elves served for the Horde, and that's what allowed the Horde's population to boost.
Empire in SWtOR has a higher population. It's the evil, chaotic faction with an emphasis on domination and otherwise doing whatever the heck you want for the lols. Suffice to say, light-side Sith are f-ing awesome because everyone just gives you a blank dumb-founded look when you don't kill people and avoid violent confrontations. I've never felt like such a troll in my life.

Plus all the Galaxy's fashion designers joined the Darkside.
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Old 04-16-2014, 02:26 PM
Noitora Noitora is offline

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I'll give you one guess which faction is going to be more popular...
Both sides have humans, so on one side you have sexy robots, sexy beast people, and gerbils. On the other side, you have sexy zombies, sexy bunny girls, and sexy rock people.
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All this faction bitching and people arguing with each other and it's Fojar of all people that comes in with reasonable positivity.
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  #22  
Old 04-16-2014, 02:29 PM
Reignac Reignac is offline

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That doesn't have to be a bad thing.
I disagree.

Look at how vile and hateful WoW players are to each other. Spend five minutes on the official forums and tell me the faction split is a good thing.
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You know, when I put the "i hate all of you" tag in threads, I'm not trying to be funny or cute. With a handful of exceptions, I really do hate almost everybody here.

It's one thing to have problems and voice your concerns, but when you endlessly bitch day in and day out about the same tired old shit, it honestly makes me wonder why you are even here. Generally when somebody doesn't like something, they stop caring about it.

And on that note, SoL is a forum I no longer enjoy. So, I'm done here. And I genuinely think the people who have absolutely nothing at all positive to say about the game and, the people whose posts are composed entirely of whining, really consider leaving (or at least sticking to non-WoW sections). Because if you truly get no enjoyment out of WoW, then why are you here?

With that said, goodbye.
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  #23  
Old 04-16-2014, 02:34 PM
Ma Caque Attaque Ma Caque Attaque is offline

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I disagree.

Look at how vile and hateful WoW players are to each other. Spend five minutes on the official forums and tell me the faction split is a good thing.
The official forms wouldn't exist.... nobody would have anything to talk about there...
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Old 04-16-2014, 02:34 PM
Anansi Anansi is offline

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I'll give you one guess which faction is going to be more popular...
Order will prevail. The boldest measures are safest.
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Old 04-16-2014, 02:35 PM
Westlee Westlee is offline
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Originally Posted by Noitora View Post
Both sides have humans, so on one side you have sexy robots, sexy beast people, and gerbils. On the other side, you have sexy zombies, sexy bunny girls, and sexy rock people.
They put bunny girls into a game and they expected to maintain faction balance? REALLY?

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In a consequence free environment, evil will always prevail.
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