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  #101  
Old 10-26-2016, 10:51 PM
Shaman Shaman is offline

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Where did the nomadic tauren get their recent knack for engineering?
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  #102  
Old 10-26-2016, 11:13 PM
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Where did the nomadic tauren get their recent knack for engineering?
As a nomadic people they presumably had to become adept at building and deconstructing temporary structures, which means that some concepts of structural engineering would very important to them.
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  #103  
Old 11-03-2016, 06:18 AM
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A Nazja wonders whether wendigos, yetis and sasquatches might be the tauren version of worgen; evil or corrupted druids/medicine men/skin walkers.
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  #104  
Old 11-03-2016, 07:15 AM
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A Nazja wonders whether wendigos, yetis and sasquatches might be the tauren version of worgen; evil or corrupted druids/medicine men/skin walkers.
First good development in years.
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  #105  
Old 11-03-2016, 07:47 AM
Ujimasa Hojo Ujimasa Hojo is offline

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A Nazja wonders whether wendigos, yetis and sasquatches might be the tauren version of worgen; evil or corrupted druids/medicine men/skin walkers.
A Nazja needs to stick to the proper dosage of Nazja's medicine.
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  #106  
Old 11-08-2016, 08:46 AM
Afaslizo Afaslizo is offline

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And what Tauren alternative do you want first to be playable, Yaungol or Taunka?
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  #107  
Old 11-08-2016, 08:48 AM
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And what Tauren alternative do you want first to be playable, Yaungol or Taunka?
Taunka only please, Yaungol have no place being playable.
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  #108  
Old 11-08-2016, 09:09 AM
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Taunka would be more likely since they did join the Horde.
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  #109  
Old 11-08-2016, 09:13 AM
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Sheep or goat tauren, or none!
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  #110  
Old 11-08-2016, 09:21 AM
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Taunka only please, Yaungol have no place being playable.
What's wrong with Yaungol?
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  #111  
Old 11-08-2016, 10:57 AM
Hagrid Hagrid is offline

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Where did the nomadic tauren get their recent knack for engineering?
Dwarf and goblin traders, mostly. Maybe their 'racial nature' played a part in it, too; i.e. Just as everyone is a piece of the Earthmother, so are the tools in any craft.
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  #112  
Old 05-19-2017, 07:56 PM
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So Thunder Bluff ranks just below Ironforge in terms of a city's ability to withstand a siege, yes-yes? All the tauren need to do is cut their elevators and live off their supplies until help arrives from elsewhere.

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  #113  
Old 05-19-2017, 08:14 PM
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So Thunder Bluff ranks just below Ironforge in terms of a city's ability to withstand a siege, yes-yes? All the tauren need to do is cut their elevators and live off their supplies until help arrives from elsewhere.
No, a few casters or explosives and the whole thing comes down
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  #114  
Old 05-19-2017, 08:28 PM
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So Thunder Bluff ranks just below Ironforge in terms of a city's ability to withstand a siege, yes-yes? All the tauren need to do is cut their elevators and live off their supplies until help arrives from elsewhere.
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  #115  
Old 05-19-2017, 08:34 PM
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No, a few casters or explosives and the whole thing comes down
I would actually disagree on that point. Well, to a certain extent, at least.

I mean, theoretically, an obscene amount of explosives used to sap the mesas could bring Thunder Bluff down, but I would wager that actually attempting to do so would be much harder than anyone might reasonably be able to pull off.

Consider the Dwarves of Bael'dun were killed for digging in Mulgore, and I'd say the elements generally aren't too keen on the reckless excavation of the land. And I'd say attempting to destroy multiple mesas with a crap ton of explosives would definitely qualify as something they wouldn't want.

It's probably be easier to just try and hold the land routes into Mulgore/Thunder Bluff, and take the city by way of an aerial assault, given that we know that's worked at least once in WoW's modern history.
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  #116  
Old 05-19-2017, 08:39 PM
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No, a few casters or explosives and the whole thing comes down
You would need an obscene amount of explosives to level those three mesas. We're talking about blowing up mountains here!
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  #117  
Old 05-19-2017, 09:28 PM
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You would need an obscene amount of explosives to level those three mesas. We're talking about blowing up mountains here!
You don't need to blow them up with the explosives, just damage them enough for gravity to do the work.

Mesas -aren't- mountains.
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  #118  
Old 05-19-2017, 09:39 PM
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You don't need to blow them up with the explosives, just damage them enough for gravity to do the work.

Mesas -aren't- mountains.
I still think that'd fall under the aforementioned problem of pissing off the elements big-time.
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  #119  
Old 05-19-2017, 10:01 PM
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I still think that'd fall under the aforementioned problem of pissing off the elements big-time.
Who gives a shit about the elements? We beat them all over the place in Cata, and it's not like they'd give a shit -before- the Tauren are dead. Just blow the place and let the crazy elementals finish off the survivors.

When have the elements ever stopped something -prior- to it going to shit? I think the one time is in Chronicle where Gul'dan beat the tar out of them and left them helpless to do anything while he corrupted the orcs.

The elements are useless. Shamanism is weakest magic.
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  #120  
Old 05-20-2017, 02:12 AM
Nazja Nazja is offline

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Quote:
Originally Posted by Shaman View Post
So Thunder Bluff ranks just below Ironforge in terms of a city's ability to withstand a siege, yes-yes? All the tauren need to do is cut their elevators and live off their supplies until help arrives from elsewhere.
Every scrub has a flying mount.

(And while the former is just gameplay, every faction does have flying troops lorewise.)
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  #121  
Old 02-27-2018, 09:49 PM
TerrorhoofMayo TerrorhoofMayo is offline

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Anybody know why taurens were changed from four fingers to three? This and them being neckless has been bothering me lately.

Also, how would you guys take it if it turns out taurens were descended from earth elementals with curse of flesh?
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  #122  
Old 02-27-2018, 11:57 PM
Pepe Stormstout Pepe Stormstout is offline

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Originally Posted by TerrorhoofMayo View Post
Also, how would you guys take it if it turns out taurens were descended from earth elementals with curse of flesh?
I don't think that'd make much sense, personally. To me it would be far more fitting for them to be descendants of Niuzao (or some other bull Wild God Blizzard pulls out of thin air), especially since Chronicle changed the yaungol to be the original bovine race and they are more yak- than cattle-like, which I personally theorize was partially a way for Blizzard to make the bovine races even more closely connected to Niuzao.
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  #123  
Old 02-28-2018, 06:05 AM
TerrorhoofMayo TerrorhoofMayo is offline

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How doesn't it make sense? It fits their creation myth and is more varied.
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  #124  
Old 02-28-2018, 06:40 AM
Pepe Stormstout Pepe Stormstout is offline

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True, but it's mostly that the yaungol are an animal race and there's already a Wild God that fits them perfectly. Since most, if not all, other Azerothian animal races that we know the origins of are related to Wild Gods, it would — in my opinion — be weird to have an animal race that didn't fit that same pattern.

We also don't know if the tauren creation myth or their worship of the Earth Mother is something that is shared with their yaungol parent race. Since there's no evidence that the yaungol believe in the same creation myth as the tauren, it might have been something that the tauren came up with after splitting off from the yaungol, and so there's no guarantee that it accurately reflects their actual origins.

Meanwhile, as far as I know the only Azerothian race confirmed to be the fleshified descendants of elementals are proto-dragons, who don't have much in common with any of the humanoid animal races. Admittedly, though, this last point doesn't necessarily mean much.
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  #125  
Old 03-01-2018, 09:48 AM
Omacron Omacron is offline


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Let's also consider that, with Azeroth being a titan, that's likely the Earthmother worshiped by the tauren. That means their goddess is explicitly not an elemental, but if anything, she's an arcane being.
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