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-   -   Titan Cancelled (http://forums.scrollsoflore.com/showthread.php?t=216460)

Egrem 09-23-2014 11:07 AM

Titan Cancelled
 
http://www.polygon.com/2014/9/23/683...ext-gen-mmo-pc

Quote:

Blizzard has officially canceled development on its mysterious next-generation massively multiplayer game Titan. The company confirmed the news to Polygon in a recent interview.

This revelation comes after at least seven years in development and word last year that the developer was going back to the drawing board to reevaluate the project.

Speaking to Polygon, Blizzard co-founder and CEO Mike Morhaime reiterated that the company has technically never officially announced Titan, though it hasn't been shy to talk about the game over the past seven years. "We had created World of Warcraft, and we felt really confident that we knew how to make MMOs," Morhaime said. "So we set out to make the most ambitious thing that you could possibly imagine. And it didn't come together.

"We didn't find the fun," Morhaime continued. "We didn't find the passion. We talked about how we put it through a reevaluation period, and actually, what we reevaluated is whether that's the game we really wanted to be making. The answer is no."

Chris Metzen, Blizzard's senior vice president of story and franchise development, called the decision to cancel Titan "excruciating." Morhaime agreed: "It's always really, really hard to make those kind of decisions. It was hard when we canceled Warcraft Adventures. It was hard when we canceled StarCraft Ghost. But it has always resulted in better-quality work."

"The discipline of knowing when to quit is important," Metzen said. "We were losing perspective and getting lost in the weeds a little. We had to allow ourselves to take that step back and reassess why the hell we were doing that thing in the first place."

As Metzen and Morhaime have looked back on the past decade at Blizzard, a major factor in their decision to pursue Titan was the immense success of World of Warcraft, the company's first MMO and still the most financially successful game ever released in the genre.

"We were trying to do the right thing and build the right, smart product, and keep it all moving," Metzen said. "The opportunity to get that perspective and dust off a little bit, scraped knees and all, stand back up and reevaluate as a team, as leaders, as a culture it was a big blessing."

Metzen spoke of a "sense of inertia and obligation and identity that we hold in ourselves and the community may also hold toward us" that pushed Blizzard to focus development resources on a second MMO. "Is this really who we are?" he asked. "Is this really what we want? Is this really what we want to burn our passion and our work lives, our careers on, for years on end?"

"Are we the MMORPG company?" he added later, in conclusion to that line of questioning.

Morhaime answered that last rhetorical question quite simply: "We don't want to identify ourselves with a particular genre. We just want to make great games every time."

Metzen compared Blizzard's creative struggles with Titan to that of a band: "I'm not saying we're an old rock band. But you watch documentaries about The Rolling Stones or U2 or these bands that have lasted for a while. And there's times where they just drive each other batshit crazy. For as good as they are and the experience they have, sometimes you just don't find it, and you've got to get out of the damn studio and go have a beer and regroup."

"In many ways, Titan was that for us," Metzen said. "We took a step back and realized that it had some cool hooks. It definitely had some merit as a big, broad idea, but it didn't come together. It did not distill. The music did not flow. For all our good intentions and our experience and the pure craftsmanship that we brought together, we had to make that call."

The approach seems obvious if you look at Blizzard's history of canceling projects it doesn't have complete confidence in, but Morhaime made the company's philosophy clear: "That's for sure, that we'd rather cut out a game we put a lot of time and resources into than put out something that might..."

Metzen finished Morhaime's sentence: "Damage the relationship. Smash the trust."

"I wouldn't say no to ever doing an MMO again," Morhaime said. "But I can say that right now, that's not where we want to be spending our time."

Metzen clarified that Blizzard will continue supporting World of Warcraft. "My hope personally is that we'll support it forever," he said.

Throughout the interview, Metzen and Morhaime suggested that the recent trend of smaller-scale Blizzard releases like Hearthstone and Heroes of the Storm has played a part in the company moving away from Titan.

"I think the lesson that comes around again is just making damn sure that the things we commit to do and the things we burn calories on and the things we commit to our community that we will do are coming from a place of focus and inspiration," Metzen said.

He explained that Hearthstone had helped the studio realize that they don't need to fit themselves into the box of only making products of a certain scale.

"Maybe we can be what we want to be and inspire groups around the company to experiment, get creative, think outside the box and take chances on things that just might thrill people," Metzen said. "Maybe they don't have to be these colossal, summer blockbuster-type products."

Stay tuned to Polygon for more Blizzard news throughout the coming week, including an in-depth look at how the developer's culture has shifted and survived throughout the company's 23-year history.

Stormcaller 09-23-2014 11:13 AM

Well that's a shame but it's for the best. Even another Blizzard made MMO would likely come-up short against WoW. I can easily see WoW going for another decade in terms of remaining profitable and thus worth providing content for.

Also, I can't be the only one that reads whatever Metzen says in his voice.

SmokeBlader 09-23-2014 11:13 AM

Thank God.

Genesis 09-23-2014 11:25 AM

Oh, wow. Did not see that coming. Surely this surprises everyone here.

Leviathon 09-23-2014 11:28 AM

It's just too bad it damaged WoW as much as it did over the years just to get canned.

Anansi 09-23-2014 11:30 AM

So now do we get to find out what it was supposed to be?

Leviathon 09-23-2014 11:56 AM

I bet it was very similar to Destiny which may be partly why it got cancelled.

Shaman 09-23-2014 11:58 AM

Yes what was the concept for it? Steampunk, near-future, survival-horror...?

Ruinshin 09-23-2014 12:03 PM

Quote:

Originally Posted by Leviathon (Post 1208379)
I bet it was very similar to Destiny which may be partly why it got cancelled.

The real joke is that the Halo MMO that was in development back in 05 was called Project Titan.

Garotar 09-23-2014 12:05 PM

Given that we knew nothing about it, no big loss.

Considering the rest of the things that happened, no big surprise either.

ijffdrie 09-23-2014 12:16 PM

Here's hoping we get to see some kind of artbook or something like that.

Aneurysm 09-23-2014 12:16 PM

http://cdn.hellogiggles.com/wp-conte...04/hfd6b41.jpg

Am I making up memories, or have this already been announced, like during MoP? Or were they only rumors?

Omacron 09-23-2014 12:31 PM

The real shame is I knew a little bit about it and from what I was told, it was right up my alley in terms of world design and lore. Of course, that doesn't mean it'd be a fun game, but still. It was going to serve an underserved niche in my opinion.

Arashi 09-23-2014 12:35 PM

Look on the bright side Omacron.

We still have orcs and i know you love orcs.

spidey1980 09-23-2014 12:37 PM

Quote:

Originally Posted by Leviathon (Post 1208379)
I bet it was very similar to Destiny which may be partly why it got cancelled.

That's my guess as well. I'm not really surprised. Seven years in the making and nothing to show for it, that rarely results in a release.

The sad thing is that we probably still won't find out what it was about because Blizz might keep story and gameplay ideas for themselves for later use in other games.

ijffdrie 09-23-2014 12:40 PM

Quote:

Originally Posted by Aneurysm (Post 1208394)
Am I making up memories, or have this already been announced, like during MoP? Or were they only rumors?

That was not a cancellation, but more of a "the game isn't coming out like we want, we're gonna do some development rebooting."

Ruinshin 09-23-2014 12:43 PM

Despite my earlier crack, ima say no to the Destiny thing. Bungie joined Activision to get Blizzard experience. No way the two were that similar without issues politicaly

Ujimasa Hojo 09-23-2014 12:46 PM

If Titan was really a new MMO and not secretly WoW 2, I'm kinda glad. They should just focus on WoW seeing as they had trouble getting their shit together for WoD.

GenyaArikado 09-23-2014 12:58 PM

Quote:

"I wouldn't say no to ever doing an MMO again," Morhaime said. "But I can say that right now, that's not where we want to be spending our time."
We noticed

Omacron 09-23-2014 01:11 PM

Quote:

Originally Posted by spidey1980 (Post 1208414)
That's my guess as well. I'm not really surprised. Seven years in the making and nothing to show for it, that rarely results in a release.

The sad thing is that we probably still won't find out what it was about because Blizz might keep story and gameplay ideas for themselves for later use in other games.

I'd love to see that. I'd suggest just how and into what franchise they could do it but that would break my NDA.

Sonneillon 09-23-2014 01:11 PM

Thought this already happened. It's a shame that WoW had to suffer all this time and that the employees work is scrapped. Who knows maybe they will recycle some of the assets. I'm sort of happy to be honest, I like that they realize putting out solid stand alone games is more their identity rather than going to bed with being the kings of MMO. I always get upset when you think about all the hard work invested in something like this followed by a cancellation, I do hope they reveal some of the progress made. With the death of WoD: Online and Titan, I can't honestly say I've any interest in other MMOs. I'm sure there will be others that come out but I almost wonder if the genre is going through the early stages of death throws. Hopefully this means we get a real WoW expansion with actual focus and effort put into it.

Lets hope we start to hear some info about what it was soon, perhaps something that could be asked at Blizzcon.

Omacron 09-23-2014 01:15 PM

Quote:

Originally Posted by Sonneillon (Post 1208440)
Thought this already happened. It's a shame that WoW had to suffer all this time and that the employees work is scrapped. Who knows maybe they will recycle some of the assets. I'm sort of happy to be honest, I like that they realize putting out solid stand alone games is more their identity rather than going to bed with being the kings of MMO. I always get upset when you think about all the hard work invested in something like this followed by a cancellation, I do hope they reveal some of the progress made. With the death of WoD: Online and Titan, I can't honestly say I've any interest in other MMOs. I'm sure there will be others that come out but I almost wonder if the genre is going through the early stages of death throws. Hopefully this means we get a real WoW expansion with actual focus and effort put into it.

Lets hope we start to hear some info about what it was soon, perhaps something that could be asked at Blizzcon.

Do you really think Hearthstone and HotS are "solid stand alone games", though? I'd hate for these to be Blizzard's output in the years ahead.

Sonneillon 09-23-2014 01:32 PM

Quote:

Originally Posted by Omacron (Post 1208443)
Do you really think Hearthstone and HotS are "solid stand alone games", though? I'd hate for these to be Blizzard's output in the years ahead.

I view those as side projects. I mean hearthstone was outright stated as such

Anansi 09-23-2014 02:06 PM

Quote:

Originally Posted by Omacron (Post 1208406)
The real shame is I knew a little bit about it and from what I was told, it was right up my alley in terms of world design and lore. Of course, that doesn't mean it'd be a fun game, but still. It was going to serve an underserved niche in my opinion.

C'mon man, spill the goods!

Revenant 09-23-2014 02:15 PM

The premise is out there, buried among other rumors.


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