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Old 10-25-2019, 08:20 PM
Deicide Deicide is offline

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Join Date: Nov 2012
Location: Brazil
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Quote:
Originally Posted by Krainz View Post
Notice how they do the following:

2 expansions where the factions band together to fight a bigger threat from the start, 2 expansions where they do it after a whole expansion's worth of conflicts

TBC and Wrath - bigger enemy expansions
Cataclysm and Pandaria - faction war expansions
WoD and Legion - bigger enemy expansions
BFA - faction war expansion

It's like expansion themes are designed in pairs
I have my own theory on expansion cycles.

Act 1: Exploration and Wonder.
Act 2: Visit exotic worlds and fight alien threats.
Act 3: Battle against a mighty long-time foe
Act 4: Destruction to renew the setting.


So, the first iteration was:
Vanilla: Exploration and Wonder.
TBC: Visit exotic worlds and fight alien threats.
WotLK: Battle against a mighty long-time foe
Cata: Destruction to renew the setting.

And then second iteration:
MoP: Exploration and Wonder.
WoD: Visit exotic worlds and fight alien threats.
Legion: Battle against a mighty long-time foe
BfA: Destruction to renew the setting.

I don't think this is done on purpose, it's just a natural progression in which the setting is explored, pushed beyond boundaries, old threats are finally confronted and then we have an act to destroy the old and set up the next iteration.

If I'm right, next expansion is back to Exploration and Wonder. Then we will visit another world (which may be an exotic unfamiliar part of Azeroth, a new planet is not necessary), and then we will fight a big threat that has tormented us for a long time (it's probably being setup right now). Then it's destruction to renew everything.
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