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Old 02-11-2019, 04:50 PM
ARM3481 ARM3481 is offline

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Join Date: Jan 2006
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I don't know, I could as easily see such a thing implying playable Mok'nathal, and they'd at least be viable scale-wise without compromising their thematic "look."

The thing is, ogres are supposed to be bigger than players. So big their thudding footsteps often resonate in-game when they run. So big their gait has to be animated slower than any of the player races' to produce the proper effect of something massive lumbering around. So big their most basic racial props and buildings are all visibly scaled-up to be larger than the equivalents for player races.

Having ogres that are small enough to function as player models in the same environments as existing player models feels to me like it'd defeat the whole point of their being ogres. I'm not saying it isn't something Blizz would go ahead and do anyway, but it just doesn't strike me as a particularly great idea.
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