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#26
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![]() Eternal Join Date: Apr 2015
Posts: 4,977
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![]() I didn't know that Andorhal, Theramore, Southshore, Hillsbrad, or Gilneas were night elven. And that is not counting the RTS games. Well, we learn something new every day.
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#27
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![]() Priestess of the Moon Join Date: Nov 2017
Posts: 588
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![]() Quote:
I would have hoped you would have been aware that I'm not criticizing the RTS games. Gilneas was returned to the Gilneans after the Forsaken Cata questing. Well done, doggos. Theramore, Southshore, Hillsbrad and Andorhal (a-ha! You missed one) are fair.
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#28
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![]() Elune Join Date: Nov 2011
Posts: 12,218
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![]() Quote:
Not sure how relevant that is these days, probably not too much since Blizzard wants all players to feel powerful and so the warlocks control demons and never the other way around. The fantasy is that you dabble with the most powerful and corrupting of magics but you are strong enough to remain in control. Anyhow you'd expect warlocks to be hunted by mobs wherever they showed their face. They are not just outlaws like rogues but outlaws that commit horrific magical sins. Same goes for DKs. DHs too probably. Quote:
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#29
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![]() Echo of the Past Join Date: May 2012
Location: Texas, USA
Posts: 15,162
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Roleplayed warlocks should be WC1 warlocks. ![]() Last edited by BaronGrackle; 04-17-2018 at 08:44 PM.. |
#30
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![]() Eternal Join Date: Apr 2015
Posts: 4,977
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![]() Grackle, my man. At least somehow who gets it. It sometimes gets a bit stale being surrounded by all that Warcraft III glorification and people who hold its lore as "the original one", especially on Discord.
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#31
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![]() Echo of the Past Join Date: May 2012
Location: Texas, USA
Posts: 15,162
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![]() In fairness, roleplayed shaman should be WC3 shaman. Roleplayed juggernaught crewmen should be WC2 juggernaught crewmen.
Last edited by BaronGrackle; 04-19-2018 at 08:29 PM.. |
#32
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![]() Eternal Join Date: Apr 2015
Posts: 4,977
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![]() Meh, we both know that elementalism should be reserved to mages and shaman should be spiritual to necromantic.
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#33
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![]() Ranger Join Date: Nov 2017
Posts: 302
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![]() Did WC3 make anything better? I mean, I can't say the Alliance became more respectable when every important member was Arthas, some other villain (and not a respectable one), doomed to failure for not doing what a magical homeless man says, a cowardly Paladin, or a traitor.
Last edited by Cacofonix; 04-20-2018 at 03:50 PM.. |
#34
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![]() Echo of the Past Join Date: May 2012
Location: Texas, USA
Posts: 15,162
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![]() Quote:
Quote:
If I want to get a feel for Thrall's innovation in transforming the Horde, I go straight to the descriptions for Burrow, War Mill, Altar of Storms, Blademaster, Catapult, Grunt, and parts of Raider. It helps if you read the thing with a tone of pro-Thrallic propaganda, of course. Take that over Golden, even LotC. |
#35
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![]() Priestess of the Moon Join Date: Nov 2017
Posts: 588
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I have read complaints that in Warcraft III, the orcs abandoned more industrial themes. Do you believe this is because of Thrall taking the Horde in a different direction, or is merely a reflection of their state of being post Second war migrants lacking a country of their own?
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#36
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![]() Eternal Join Date: Apr 2015
Posts: 4,977
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![]() Quote:
Post Chronicle V. 2/WoD? The industrial themes are back, but they are almost exlusively tied to the Blackrock Clan. Because of that, an argument could be made the reason why the Horde of the First and the Second War was more industrial is that it was headed by the Blackrocks back then, while this clan was not even part of Thrall's Horde bar a small number of individuals. |
#37
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![]() Priestess of the Moon Join Date: Nov 2017
Posts: 588
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![]() Quote:
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#38
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![]() Echo of the Past Join Date: May 2012
Location: Texas, USA
Posts: 15,162
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![]() Quote:
1) Everything Marthen said. There was a gradual de-industrialization of the Horde from LotC and WC3 through early WoW. 2) However, the Horde has always had thematics more earthen/natural than the Alliance. ARM or Genesis (I forget who?) have pointed out that even the Horde's "modern" buildings and units look more crude and jury-rigged than the Alliance's, with manual text describing their workers as unorganized and lazy. Unhappy Anchovy made an excellent LP of WC2 that I'd recommend to anyone - except it's based on screencaps for images that are dead now - but his text is still great. This part in particular: https://forums.spacebattles.com/thre...aft-ii.240458/ Quote:
WC3 was not a naval game, so that part of the tech tree disappeared. This removed Shipyards, Foundries, Refineries, and cannon-bearing ships from the game's atmosphere, with only a few exceptions. Though we should remember that WC1 also lacked such schizophrenic technology. ![]() 4) The Alliance took WC2's tech tree, while Horde branched elsewhere. The factions were nearly identical in WC2, but the Alliance got most of it in the divorce. This includes using Repair to rush-build. It also includes the Tower system: a Scout Tower that has no attack but can upgrade to a Guard Tower or Cannon Tower (or Arcane Tower). The Horde shifts from this system to a Watch Tower that doesn't upgrade but can shoot immediately, plus Burrows that can be garrisoned. But a side effect? The Horde loses its GUNPOWDER tech and places emphasis on spears and/or arrows. 5) WC3 itself isn't really to blame, but later depictions carried its themes further. Despite everything? WC3 orcs still had juggernaughts... even called ORC juggernauts now. They were on Outland among Rend and Maim's faction, and I doubt the demons supplied them. Nowadays everyone is satisfied with Admiral Proudmoore effortlessly sinking Horde ships, but in WC3 Founding of Durotar we see Rexar thrash Proudmoore's Tirasian fleet with a squad of those jugs. And of course I mentioned the War Mill earlier, which reminds us that orcish blacksmiths are still a thing. It's even a streamlined upgrade of the old blacksmith and mill; streamlining seems to be a minor theme of the WC3 orc tech tree. But all in all, the orcs of WC3 still had helmets. They had HELMETS, by jingo. EDIT: And Demolishers. That's pretty steampunk. Last edited by BaronGrackle; 04-21-2018 at 05:53 PM.. |
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