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#5026
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![]() Eternal Join Date: Apr 2013
Posts: 3,337
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![]() We don't really have any MU draenei going over, do we? Even than they're a rather small population anyways, so their impact wouldn't be that great. Of course the AU draenei die; people die in war, and against heavily armed Iron Horde they're bound to die. It at least somewhat shatters the illusion of invincibility if we could have people die. I wish more orcs died on our side tbh to give that.
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#5027
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![]() Elune Join Date: May 2012
Location: The Netherlands
Posts: 7,272
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Still I hope that Maraad's death is not intentional. |
#5028
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![]() Eternal Join Date: Oct 2011
Location: Niagara Region, Canada
Posts: 4,850
BattleTag: kam#1475
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edit: skull: it's mostly just the player character if he/she is a draenei and Maraad who go over, draenei wise.
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#5029
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![]() Elune Join Date: Sep 2009
Location: Cumbria, England !!
Posts: 8,080
BattleTag: Eregos#2913
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Also don't tell me you would not be pissed off if Varian or Anduin was to die and only Aggra did on the Horde.. There would be a freaking huge shitstorm this is not the time where everyone dislike Varian due to being a douche. |
#5030
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![]() Sha of Disappointment Join Date: Feb 2010
Posts: 13,095
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![]() People were angry that the Iron Horde was Orcs again. Because we haven't had those as bad guys in a while. People were also angry about the Iron Horde being a rehash even when ignoring SoO and it's build up. People were angry, too, about the Iron Horde being not a big enough threat, but quite frankly they're a bunch of green cavemen that doesn't even have their fel augmentation this time, so OF COURSE they're not going to be a big threat. Killing off Draenei? That's like Nelson making Milhouse hitting himself, everyone can kill Draenei. And ignoring that they also don't feel like a big enough threat because Blizzard keeps deleting their presence all throughout Draenor, filling it's place with walking plantlife and tigermen and hippos, because if Draenor needs anything it's hippos, right, and yet these green fuckers still manage to slaughter a bunch of Draenei, because every asshole can slaughter Draenei, that's apparently the entire point of the Draenei. "Fuck these assholes" is apparently their new idea of Draenei Lore.
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#5031
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![]() Eternal Join Date: Apr 2013
Posts: 3,337
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![]() Exactly, so the casualties have to come from some where in order to make the Iron Horde seem like a credible threat. I would rather more deaths come from humans but what can you do.
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#5032
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![]() Elune Join Date: May 2012
Location: The Netherlands
Posts: 7,272
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![]() They lost enough in Northrend and Pandaria.
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#5033
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![]() Eternal Join Date: Dec 2012
Posts: 2,509
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More the reason I said "fuck the Iron Horde being made to look like a threat." is that, in trying to make them look threatening, they destroyed cool places, like Shattrath. Yet at the same time, they don't hesitate to negate and kill that very same feeling of threat with Ashran. Can't have your cake and eat it, too, Blizzard. Can't destroy shit to make a villain look like a threat, and expect people to still think they're a threat when, on the other side of the continent, detached from the main landmass, a bunch of Alliance and Horde don't find them quite threatening enough to make some fucking peace and stop pissing away resources over a small island that has nothing to do with WoD.
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#5034
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![]() Eternal Join Date: Apr 2013
Posts: 3,337
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![]() True enough but they keep coming back and are pushed to being the "face" of the Alliance, much as orcs are. Let them take the heavy hits like orcs often do, though again the death of the AU draenei and all of that doesn't bother me. It actually gives a backbone to the Iron Horde threat (and I do like Blackhand kills 2 lore characters).
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#5035
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![]() Eternal Join Date: Dec 2012
Posts: 2,509
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What's the use in making something look like a credible threat if you're going to contradict that very same feeling by having the Alliance and Horde waste resources and precious soldiers (that they apparently don't need to fight the Iron Horde) on a fight on a small, inconsequential island that makes no sense. You're basically back to square one, and now people just feel as if you thrashed these draenei buildings for the hell of it, or because, as Rotal so eloquently mentioned before: "because fuck these assholes".
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#5036
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![]() Elune Join Date: Sep 2009
Location: Cumbria, England !!
Posts: 8,080
BattleTag: Eregos#2913
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Humans are the most played race in the game and have been since release (i think that is correct just like the most played Horde race is Blood Elf). Last edited by Ku'ja; 07-19-2014 at 12:03 PM.. |
#5037
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![]() Eternal Join Date: Apr 2013
Posts: 3,337
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#5038
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![]() Elune Join Date: May 2012
Location: The Netherlands
Posts: 7,272
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#5039
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![]() Eternal Join Date: Apr 2013
Posts: 3,337
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#5040
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![]() Elune Join Date: Sep 2009
Location: Cumbria, England !!
Posts: 8,080
BattleTag: Eregos#2913
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#5041
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![]() Eternal Join Date: Sep 2011
Location: In your mind
Posts: 4,712
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![]() So in an expansion that's meant to be beyond the faction war, the first thing that happens is for the faction capitals to be right next to a PvP zone, promoting more faction war?
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#5042
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![]() Glaive Thrower Join Date: Oct 2013
Location: C'thun - EU
Posts: 72
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I want your help. Lore & Quest Design previous BlizzCon conventions I need information about 05 and 07 editions. ![]() ![]() ![]() Last edited by Blackearth; 07-19-2014 at 12:11 PM.. |
#5043
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![]() Elune Join Date: Sep 2009
Location: Cumbria, England !!
Posts: 8,080
BattleTag: Eregos#2913
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I am fine with them bringing the PvP in with the Lore if it gets people more involved just have it make sense which it does not in this case unless they make the player realize this is a isolated incident which we are only there for the ride. The changing of the capitals was the real issue as it makes the place seem more central to the story. |
#5044
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![]() Arch-Druid Join Date: Feb 2010
Posts: 1,886
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Now when the servers stabilize and stop being so damn laggy, I can finish Shadowmoon...
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#5045
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![]() Eternal Join Date: Jul 2011
Location: Philippines
Posts: 4,216
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#5046
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![]() Eternal Join Date: Dec 2012
Posts: 2,509
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Again. You can't have your cake and eat it, too. If they didn't want people to "think about it', they shouldn't have put the main faction hubs right next to it, on the very same island. After that, you can't put it into your own, separate bubble. I explained this many time. Ashran (and its existence in the story) is being smeared in our faces. This unlike Wintergrasp (which was still more avoidable), Tol Barad, or anything else. If they don't want that contradiction addressed and criticized, they should be a bit less stupid. They don't need any defending here. They knew what effect this would have. This, and what I mentioned above.
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#5048
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![]() Lord of the Assassin's League Join Date: Jun 2010
Location: Canadaland
Posts: 9,990
BattleTag: Sonneillon #1112
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![]() Lack of Ettin is dumb. But then again their use in Cata was dumb. Their inclusion in the locations they were used was dumb. Now ignoring their back story and instead adding countless other types of giants... is dumb.
Not according to the lore, but then again, who the fuck knows anymore. Ogres also I guess come from Azeroth. Gettin' real tired of the World Team's sloppy world design.
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“Listen to the Chair Leg of Truth! It does not lie!” Last edited by Sonneillon; 07-19-2014 at 12:20 PM.. |
#5049
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![]() Elune Join Date: Mar 2008
Posts: 7,586
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![]() If we never see an Ettin again, I'll be happy. Always hated them, never really understood the need for them.
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#5050
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![]() Lord of the Assassin's League Join Date: Jun 2010
Location: Canadaland
Posts: 9,990
BattleTag: Sonneillon #1112
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![]() Well looks like we just retconned their origin and inclusion so, you got your wish.
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“Listen to the Chair Leg of Truth! It does not lie!” |
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warlocks of draenor, world of warcraft |
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