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Old 08-20-2019, 05:32 PM
Triceron Triceron is offline

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Default How do you regard 'Warcraft Canon'?

What do you consider as 'Canon' to the Warcraft universe? Is it only the latest-and-most-relevant material? Is it anything that existed in all the games, regardless of story-implications? Does each game have its own separate bubble of existence?

I ask this because there are things that exist in WC3 which I'm not sure whether to consider as Canonical or simply left 'Unconfirmed'. Things like Mud Golems and Granite golems, or the scorpion Arachnathids or the Coatl, or even the Obsidian Statues and the goblin Tinkers (specifically, Robo Goblin and Pocket Factory).

I'm sure we can consider them canon, but just as easily they might not be. Dark Trolls were effectively deemed an extinct race recently. Med'an was purged from the books. The entire RPG book series was deemed non-canon. So is it still safe to assume things 'are canon until explained otherwise'? Or the opposite, and 'nothing is canon until it is confirmed'?

Last edited by Triceron; 08-20-2019 at 05:34 PM..
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Old 08-20-2019, 11:26 PM
Mutterscrawl Mutterscrawl is offline

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Most recent stuff is canon until contradicted, but the fact that this is nowhere near as simple as it should be is testament to how Blizz has made such a mess.
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Old 08-21-2019, 10:57 AM
BaronGrackle BaronGrackle is offline

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Originally Posted by Triceron View Post
What do you consider as 'Canon' to the Warcraft universe?
The word "zeitgeist" comes to mind? Only, in regards to Blizzard staff's current tone and beliefs.
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Old 08-22-2019, 03:45 PM
Anansi Anansi is offline

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Canon is a lie continually proven false.
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And the HRE was a meme that went too far.
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You are pretty cool for being one of the bad guys.
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I was probably just upset about the Horde fleet in the Second War.
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Old 08-26-2019, 11:59 AM
BoxCrayonTales BoxCrayonTales is offline

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The canon is a mess. So I decided to abandon it and invest my interest in the "world of retrocraft" attempt to rewrite the story.

I'm currently working on my own attempt to cleanup the Starcraft story. It is surprisingly easy to do since the problems with the story only stem from a handful of characters like Amon and Raynor. If you remove them, then everything else easily falls into place. I published a google doc if anyone is interested in perusing and offering critique; I got the basic premise laid but it is still a huge work in progress for things like history, politics, theaters, etc. Starcraft lore is surprisingly sparse.
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Old 09-02-2019, 11:50 AM
Ganishka Ganishka is offline

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Everything's "canon" until abrogated by later events.

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Old 09-05-2019, 08:04 PM
Ethenil Ethenil is offline

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To me, Canon is everything that has been stated in official media and hasn't yet been retconed. Nothing in Chronicle has been retconned as of this date.

However, to make the world have more sense, I have a vast headcanon that changing many different kinds of details, while keeping the story of WoW. This is where things like mud golems and couatls come in. I also have a separate altcraft that is not tied to canon, and is an alternate WoW story, following WC3, it's themes and keeping its units, and planned to be a Reforged mod.
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Old 05-09-2020, 10:20 AM
vertigo12 vertigo12 is offline

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To me canon still holds it's "canonicity" if it wasn't retconned in-game or the lore hasn't been updated or revisited after a long while. i.e. Turalyon and Alleria ate "presumed dead" for several WoW games and expansion up until Legion. There are many India being revised as many lore specifics remained untouched or haven't been put on the forefront like Muehzalah.
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