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#8126
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![]() Loremaster Join Date: Jan 2006
Posts: 9,572
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![]() Yeah, if anything what we learned about Argus and the Burning Legion in Legion made it fairly evident that Illidan's big plan as it existed during TBC - and for which he justified his despotic atrocities - was doomed to fail due to Illidan's own self-important belief that only he could stop the Legion coupled with a lack of vital intel. Which was itself likely reinforced by his ego. He needed his plan to work, so the idea that his assumptions could be wrong didn't even occur to him.
And as it turned out, the whole thing had hinged upon three huge assumptions on his part that both proved to be false. Losses the Legion suffered on their worlds weren't permanent thanks to Argus' world-soul in Antorus, he no longer had the element of surprise after his raids on Nathreza, Mardum and at least one other Legion world, and thanks to the sheer scale of the Legion's ongoing expansion and the regeneration of their losses, the damage he'd been doing amused them rather than inspiring the sort of fear he'd hoped. Had he and his Illidari - along with any fel orcs, naga and Broken they brought with them - invaded Argus, they would have been swamped by infinitely renewable Burning Legion reinforcements and crushed like bugs. Nevermind that without the recent events of Legion's questing/instanced content and WoD's ending it's likely that in addition to Kill'jaeden and Sargeras, Illidan's planned assault would have had to overcome the revived Archimonde and Mannoroth along with basically the entire intact hierarchy of the Burning Legion's most powerful captains and lieutenants. Plus depending upon the actual source and timing of Sargeras' Dark Pantheon plan (which remains unclear to this day) they may have also found themselves having to face the fel-corrupted Aggramar as well. The only reason his needlessly brutal and narcissistic reign in Outland didn't end in disaster for him and us is because Illidan and the Burning Legion both underestimated Azeroth. Had we not intervened as we did, driving out the Legion and shattering Illidan's hold there - in a few years' time (if not sooner) the Legion would have likely conquered Outland, absorbed Illidan's followers into their own ranks and then used the forces he'd spent all that time amassing for an invasion of Argus to attack us instead. Last edited by ARM3481; 09-08-2019 at 01:16 PM.. |
#8127
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![]() Elune Join Date: Nov 2011
Posts: 12,252
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![]() Quote:
Sadly Warcraft operates on a "what do the kids like" basis. Hence Arthas overtaking Ner'zul of all people in a mind battle and Illidan getting off Scott free. Unless you are Kael'thas, then you can be popular all you want you still eat shit and die. |
#8128
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![]() Eternal Join Date: Jul 2011
Location: Philippines
Posts: 4,216
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![]() Hahaha. Imagine the Shadowlands is indeed the next expansion and Arthas ends up being redeemed.
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#8129
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![]() Troubadour Join Date: Aug 2014
Location: Brazil
Posts: 2,526
BattleTag: Krainz#1972
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![]() Imagine Arthas becoming post-mortem King Arthur
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#8130
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![]() Sentinel Queen Join Date: Apr 2016
Posts: 954
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![]() You get a special questline on your tauren for the Harvest Festival if you've obtained your heritage armor:
![]() ![]() ![]() Still haven't found where to turn it in once you're done, though. |
#8131
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![]() Eternal Join Date: Sep 2015
Posts: 2,670
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![]() This gives me Shadowlands expansion foreshadowing vibes.
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Daelin was right. |
#8132
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![]() Time-Lost Proto Nerd Join Date: Aug 2010
Posts: 10,010
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![]() ![]() Jeremy Feasel clarified two bits of information about the War Campaign on twitter: Keeping this hidden was a fun challenge, hope you enjoy it ![]() The revolution will not be datamined. WoWhead also found two encrypted cinematics in the build, with ridiculously long run times. One is 3 minutes and 18 seconds long, the other is 6 minutes and 18 seconds. For comparison, Rastakhan's death cinematic was 2 minutes long. However, both of those are only a few seconds off from the runtimes of Lost Honor and Old Soldier. So it could just be those two getting put in game like the Warbringer shorts. It would be pretty strange to include them but not Safe Haven, though.
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I am now a writer for Blizzplanet! |
#8133
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![]() Elune Join Date: Nov 2011
Posts: 12,252
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![]() The revolution will not be datamined
![]() Yeah right, but it will be just like it was 6 years ago. The "told you so" lulz helps me but this storyline is pathetic even by Blizz standards so it is a wash at best. And I know they will asspull something last minute to not make this a 1:1 with MoP but the truth is this story was too much like Garrosh's for two patches already. But I did say so back when it was still "we don't know who did Teldrassil, could be anyone!" BS they pulled. So I have that "accomplishment." They knew from last time they suck at making Faction War stories... and somehow they chose to do it again and succeeded in making it worse despite past experience. That is legit impressive, in a horrible way, but still. Bravo Blizz. |
#8134
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![]() Arch-Druid Join Date: Nov 2012
Location: Brazil
Posts: 2,230
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![]() I hope that having the campaign as a patch’s main feature means it will be long and epic. It should top 5.1 Landfall and 7.1 Insurrection campaigns, which were some of the best storytelling Blizzard has done.
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- Sorry for any typos; english's not my primary language. - A better signature coming soon(ish). |
#8135
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![]() Trade Baroness - Admin Join Date: Oct 2006
Location: All the lands of Wonder.
Posts: 40,985
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![]() I kinda feel sorry for WOW devs like Jeremy Feasel, who're obviously still very passionate about their job and want us to enjoy the content they're delivering. BFA has poisoned the well to such an extent that, to some, their enthusiasm might be off-putting, at best.
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So you wish to join the unofficial SoL Discord? Say no more! |
#8136
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![]() Guru of Gilneas Join Date: Mar 2010
Posts: 13,290
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#8137
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![]() Arch-Druid Join Date: Jul 2010
Location: Australia
Posts: 2,000
BattleTag: Lyvef1re#1109
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![]() Quote:
Overdramatic it may be but i'm calling it now: If Shadowlands flops again then Wows gonna get a major reboot one way or another. Classic's popularity proves the current model of ultimate convenience, no community interaction and endless rng is not resonating and needs to end. |
#8138
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![]() Troubadour Join Date: Aug 2014
Location: Brazil
Posts: 2,526
BattleTag: Krainz#1972
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#8139
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![]() World Builder Join Date: Apr 2010
Location: Texas, USA
Posts: 32,553
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![]() Quote:
It should be... But it just hasn't
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Brought to you by Sanguine Enterprises. My Worldbuilding: http://bloodinkworlds.tumblr.com/ |
#8140
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![]() Trade Baroness - Admin Join Date: Oct 2006
Location: All the lands of Wonder.
Posts: 40,985
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![]() People are already getting bored of classic, making claims that Blizzard nerfed it or (if they've finally put down their rose tinted glasses) realizing that all was not peachy in vanilla.
Whatever issues people may have with retail WOW, classic has even less staying power.
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#8141
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![]() Guru of Gilneas Join Date: Mar 2010
Posts: 13,290
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![]() Quote:
Is it just me or does the rhetoric of WoW Classic advocates eerily remind others of the rhetoric surrounding "WoW killer" MMOs that also faded after a few months or initial burst of activity? |
#8142
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![]() Arch-Druid Join Date: Nov 2012
Location: Brazil
Posts: 2,230
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![]() Marlamin found out that apparently we are getting a phased Durotar in 8.2.5:
https://www.mmo-champion.com/threads...1#post51603118
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- Sorry for any typos; english's not my primary language. - A better signature coming soon(ish). |
#8143
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![]() Loremaster Join Date: Jan 2006
Posts: 9,572
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![]() Quote:
A lot is streamlined, sure. A lot is easier, sure. But at the same time, players are still generally more experienced and smarter about how they play, and mentally conditioned to proof themselves against feeling the grind like we used to. I've puttered around on Classic just a little bit, and find that despite it being the same level of balance wherein once upon a time more than two mobs meant death and my coffers were always bone dry, now I rarely die and have more money than I ever gathered in such a short time during Vanilla just because I pull smarter, pay better attention to my surroundings and more routinely cash out my trash drops. All without even thinking about doing it, because those behaviors are habitually ingrained in me from almost fifteen years of playing retail WoW. It's just weird that so many of the people who demanded Classic because they felt retail WoW had dumbed everything down for the masses (as with those who insist that raid content is too easy) seemed to unwittingly lump themselves in with those "dumb masses," assuming a Classic server would provide the same kind of challenge for them that it did back in the day. Except it doesn't provide that same challenge, because even in spite of the "casualization" such players disdain, they're better at the game themselves than they were back when they still struggled to attune themselves to each new raid tier. They're better at grinding, better at not getting killed, better at anticipating raid mechanics, and just all-around better at rapidly consuming and exhausting content in WoW. All that said, I have at least rediscovered how much I missed the slow-text crawl option for quests. Really brought an RPG feeling to the whole experience, and I wish they'd bring back the option to activate it, as stopping to read quest text was a lot easier back when I didn't have to consciously remind myself to do it before clicking the "Accept" or "Complete Quest" tabs. I try my damnedest to read every quest on my main's first play-through of any new area, but after playing on alts for a while, the habit of clicking through things without reading starts to bleed through into my behavior when running on my main. At which point I curse, pull up Wowhead and hope the new quests are posted in a complete enough form to find out what I just missed. Last edited by ARM3481; 09-16-2019 at 02:54 AM.. |
#8144
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![]() Arch-Druid Join Date: Jul 2010
Location: Australia
Posts: 2,000
BattleTag: Lyvef1re#1109
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![]() Quote:
Quote:
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But to be clear, in my case, you can check my history. I have a large post stating my preference for both games to continue on and focus on what they're better at. That being: Current Wow being an opt-in theme park ride and Classic being a community based rpg. I enjoy both at times and, when retail Wow next releases an expack with a less painfull story than BFA, have every intention of playing both on an off. Though I do, obviously, prefer Classic. Last edited by Sa'danak; 09-16-2019 at 11:58 AM.. |
#8145
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![]() Guru of Gilneas Join Date: Mar 2010
Posts: 13,290
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![]() Quote:
Quote:
I also do think that some of the current hoopla comes from a rose-tinted glasses perspective. As you suggest above, it highlights what was lost, and people tend to focus on this over what was gained. My preference is to see how this pans out in the longterm as opposed to "this game that has been out for less than a month proves X." Blizzard will certainly be monitoring the situation and taking notes, but it would be short-sighted to conclude anything from a "freshly released" WoW Classic alone as opposed to looking at the long-term big picture of their franchise. Quote:
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#8146
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![]() Arch-Druid Join Date: Jul 2010
Location: Australia
Posts: 2,000
BattleTag: Lyvef1re#1109
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![]() Quote:
Quote:
Whether the community and enthusiasm will last or not is kind of irrelevant. It clearly was what a hell of a lot of people wanted. We won't know truly know that until the next expack releases I imagine. Quote:
Things like class halls and quests were very popular in legion yet they're just gone for BFA. They're popular again in Classic. Wow used to be about immersing yourself with sprawling, lasting content, now they feel the need to reroute everything all the time to the absolute endgame. When was the last time we had a content patch that added something you didn't need to be max level for? Wow Classic may not have technically added anything but it gave so much back it may as well have. Levelling is actually part of the game and supported, not just some disjointed wreck that never gets touched because it sells boosts. World pvp exists and thrives because the convenience of getting on a damn flyer and to your destination asap isn't prioritised over actually being part of the world. Tldr: Retail is all about the destination, Classic gave us back the journey. Quote:
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#8147
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![]() Troubadour Join Date: Aug 2014
Location: Brazil
Posts: 2,526
BattleTag: Krainz#1972
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![]() Brack was quite right.
Many people jumped on the Classic bandwagon and ended up not really enjoying the ride. We saw plenty of forum and reddit posts like that, and with a moderate amount of upvotes at it.
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#8148
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![]() Arch-Druid Join Date: Jul 2010
Location: Australia
Posts: 2,000
BattleTag: Lyvef1re#1109
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![]() No.
https://www.wowhead.com/news=294799/...urrent-viewers The game absolutely drowned in players and streaming/gaming press attention and still maintains decent numbers. Considering it was just rereleasing content that already existed with just a bit of fine tuning i'd be willing to bet the initial month subs would have well paid for the investment and then some. Whether it'll last? Who knows but it was certainly a better investment then what most current Blizzard products have been. And that's even factoring in the PR win that modern Blizzard ever so badly needed of recent. Last edited by Sa'danak; 09-19-2019 at 12:28 AM.. |
#8149
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![]() Guru of Gilneas Join Date: Mar 2010
Posts: 13,290
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![]() Quote:
Quote:
Quote:
![]() Also, I hated World PvP. Quote:
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#8150
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![]() Troubadour Join Date: Aug 2014
Location: Brazil
Posts: 2,526
BattleTag: Krainz#1972
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![]() Last edited by Krainz; 09-19-2019 at 10:57 AM.. |
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Tags |
alliance whining, azeroth literally dying, battle for azeroth, for the whored, gilgoblins, mop 2.0 sucks, mop sucks, more like cata 2.0 sucks, quilboar bias, world of warcraft |
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