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Old 08-09-2010, 03:40 PM
Aldrius Aldrius is offline

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Default Just because I can - Night Elf Cataclysm thoughts

So much like Exxile I am in the beta. And much like Exxile I have leveled up a character in an old leveling zone. In this case, I played a Night Elf priest through the Night Elven zones. Thus far, I am level 25 and in the middle (I think?) of Ashenvale.

So to begin with I used to really like the Night Elves. They were one of my favourite races in The Frozen Throne. More-so than even in Reign of Chaos. In general I just liked the flavour of the race there. Their history with the naga, their characters. I thought Maiev was a really neat character, and Tyrande and Furion were a lot more interesting when facing off against Illidan rather than the Legion. And Illidan made for an interesting antagonist.

In WoW, though. I really didn't like the Night Elves. They just seemed so... blah. None of their characters had any personality, Tyrande did absolutely nothing, and while the music for their zones was kinda nice I guess, the design of them was just so... cluttered. I'd try to navigate Teldrassil and I'd end up in the middle of a bunch of nightsabers, or stuck behind a tree or something. Hardly reflective of their flavour or what have you, but still, it was very irritating. (I think this is one of the reasons I really like the Tauren actually. Lots of big open spaces... wow... that's dumb.)

Also their whole identity seemed to have been conscripted by the humans. Now they weren't the feral, ancient, bestial creatures of the forest. They were a bunch of vapid forest sprites. Not warriors. Not ancient, wise, powerful creatures. Just... pure-hearted high school cheerleaders. (Hey, they even bounce!)

Now I didn't level a Night Elf beyond... 35, I think. And I only did a bit of Desolace and Stonetalon. Never did Feralas on the Alliance-side. By then I was pretty disinterested in them. (Though I like the aesthetic/models they use for them... besides the bounce.)

So going into this, after seeing what they'd done for Sylvanas and her Forsaken. (Making them deadly, dangerous, aggressive, ruthless, everything they weren't in classic WoW to any large extent at least.) I was hoping the same treatment had been given to Tyrande and her Night Elves.

So I began my journey in Teldrassil! To begin with, the quest texts haven't really changed a lot. It's the exact same quests really. A lot of NPCs have been moved. (The Druid and Hunter trainers that were half-way up the tree are now in the main portion of Aldrassil along with all the other trainers.) And they cleaned up the flow. You get both of the quests involving Spider-Web cavern at the same time, and don't need to go back and forth between the poisoned guy there and the cook at Aldrassil. We can now make the antidote ourselves and just give it to him. Also she sensed a disturbance in the force and knew he had been poisoned.

The final quest is a little bit more interesting too. Instead of just getting moonwell water and I think the quest-giver describes some Night Elven history? If I remember right. Now a spirit in the well will tell you some history, it's mostly recapping "Stormrage" I think, but I'm not sure because... this was bugged, I think, or NYI because two of the wells didn't do anything for me. (There's four.) This quest runs the gamut of the zone really. You pick it up at the end of Aldrassil, and it takes you to the final quest of Teldrassil.

Overall the rest of Teldrassil was much like Aldrassil. No real new quests, but lots of cleaning up. You still need to kill elementals by the lake, you still need to gather their seeds. Relics of wakening, stone in the dreamcatcher, all of it's the same. Just... instead of needing 14 seeds, you might need 7. And instead of blindly wandering the barrow den with the relics of wakening, you are accompanied by a sentinel who shows you the way.

There's also more of a sense that the enemies your fighting are connected. Small little bits of flavour text like one of the Sentinels saying "The Furbolg seem to be heading from Starbreeze to the Barrow Dens" really give the sense that these zones are interconnected, and that you're not just putting out fires here and there. It also makes the Sentinels seem more efficient, that they're systematically trying to restore order to Teldrassil. Rather than simply being quest-givers. (And in general made the Night Elves feel more like I had PICTURED them -- fierce warriors.)

Also pretty much everything is part of some sort of chain. I think the emerald dreamcatcher quest is the exception. Even the Zenn Foulhoof quest starts off a pretty extensive quest-chain. (no new quests, though. They just linked a bunch of quests together.)

Overall it's a lot more satisfying. I didn't really notice any cases of phasing (which was kind of disappointing), but with the way the quests were structured I never revisited zones I had just 'cleansed' so to speak.

The biggest highlight of Teldrassil was the final quest. After getting the last vial of moonwell water, the druid who sent you on this quest sends you to meet a Dryad (it's the one from Aldrassil. Didn't go back and check if this was phased. I kind of doubt it is). She tells you that thanks to recent events, you may now battle the corruption of Teldrassil. This involves a vehicle-esque quest, where basically you become an avatar of Elune (or something like that anyway), and go to battle the corruption's demonic agents. Eventually destroying the corruption itself.

After this, the zone is finished and you deliver the vials of moonwell water to Tyrande in Darnassus. And what wise words of wisdom does our fair priestess of Elune have to bestow upon us? Why, she talks about old things, like how much she loves Furion. She talks about present things! Like how much she loves Furion now! She talks about the future, and anticipates loving him even more in the future.

Okay, that's an exaggeration, but that's basically it. She says something to the effect of "These seem like dark days, but there were dark days for me when I was separated from my beloved, and now he has returned! And now I am happy. Go, soldier, he will need all the help he can get if he's going to save the world."

Needless to say, I was pissed. Blizzard seems to have made Tyrande exactly the way Richard Knaak has portrayed her in his War of the Ancient trilogy and Stomrage novels. Bland, uninspiring and pretty much all of her actions and wishes are directly surrounded around Furion. Now don't get me wrong, I recognize that she loves him -- obviously. But in Reign of Chaos and Frozen Throne there were other aspects of her personality, she had other goals. She had other relationships. (With Illidan, with Shandris, with Maiev.) But here, and while I recognize that it's only the end-quest text for one Quest-line... she's just Furion's whore. And if she doesn't get any more development, progression or action beyond that (in Felwood, Winterspring or Silithus) I am going to be so majorly disappointed.

I think the main thing disappointing me about this is that Sylvanas was just done SO well in Lordaeron. While in WOTLK she was meek, and polite, and almost... noble. In Cataclysm she's been belligerent, aggressive, rageful, flippant... everything she had been in Reign of Chaos and Frozen Throne. Only she was even better written. She wasn't completely out of place, she wasn't a minor antagonist.

That's just... not there with Tyrande. And while that's mostly because she hasn't had the chance to show that, it's disappointing to see that even in a small bit of text like that they haven't changed anything.

Now to move onto Darkshore, Furion, on the other hand. Is PERFECT. Exactly how I remembered him. He's wise, level-headed, progressive, and confrontational when the situation calls for it. Granted I'm not sure if I like the messianic role they've given him, but the writing and characterization for him is spot on.

Darkshore in general, until Teldrassil and Aldrassil is also really, really different. Not a single quest remains from the original game. You start off by meeting with two priestesses in Lor'danel. Basically, due to the Cataclysm, Auberdine has been destroyed and all of the survivors tried to make their way north, away from the ruins of the settlement. And by 'survivors' I mean... the three or four people who survived Auberdine's destruction. There are A LOT of named bodies littering the beach along Darkshore's northwest cove, and you need to find anybody there who might have lived.

This quest was actually pretty depressing for me. When I couldn't find one of the NPCs I needed to end the quest I almost felt like shouting his name with /y. I was getting that into it. And I'm not sure why. I only have the vaguest recollection of the NPCs from Darkshore. It's one of the zones I did in earnest (where I actually read the quest-text and was sort of interested in the storyline), so I guess that might be why. But the only real NPCs I remembered seriously were the Buzzbox gnome and that guy who had the pet bear. (Hell, really, the only NPC I remembered AT ALL was the silly bear.) And I sort of vaguely recalled the guy who wanted me to find his dead wife's ghost or something.

The buzzbox gnome, unfortunately, is one of the survivors. And so did his STUPID buzzboxes. While thankfully a much more tolerable quest, after seeing all the dead night elves, it was disappointing to me that, and I'm not joking, every single Gnome and Dwarf survived Darkshore's disaster. I really was hoping more of that independent identity of the Night Elves would be invested in here.

Pretty trivial I suppose, though. After finding all the survivors from the disaster, you are tasked with finding out where the corruption of Darkshore is coming from and have to deal with some ghosts at Bashal'aran. As well as that one's guy dead wife... again. Though this time there's actually a resolution to that. He eventually replaces her with Grimclaw, the bear. Not joking. Well... sort of joking.

You eventually find out that the corruption is due to Zenn Foulhoof from Teldrassil. He and his demonic cohorts are corrupting the wild-life and releasing them into the wild. I'm... not sure why. But when you fight him he mentions wanting revenge for being turned into a frog. The Sentinel judicial system is amazing. Kill the wildlife and we'll turn you into a frog for like 5 minutes!

Anyway, while there you find a Forsaken scientist who is up to NO GOOD. He was going to weaponize the Satyr's corruption and use it against the Night Elves or something. Now I can't really remember what this resulted in, if it resulted in anything. But at some point you're told to start attacking the Shatterspear trolls, who have become aggressive and seem to be mobilizing for an attack.

You get some highborne relics, kill some workers, go look for some Night Elves who were hanging around the area and got captured by the trolls, then head back to the Night Elven base camp, where you get some quests to go and kill the Troll's lieutenants. This actually involves a fight in which a guy will create circles of fire on the ground you need to avoid. Which I suppose is kinda interesting for a level 15 boss in a low-level zone.

You also need to find some lost Twilight's Hammer knowledge from a tower the Forsaken are looting. (Features hilarious line "no, no, loot the bodies and THEN eat them." from one the Forsaken lieutenants there.) Eventually the Sentinels are ready for the attack, and you follow them into the Shatterspear Vale where there's an attack going on. There's a neat vehicle quest here which I'm sure you've all seen. In which you wreck the Vale, wiping out all the buildings and killing a bunch of trolls.

This is followed up by killing the Shatterspear's leader and finding out that it was Garrosh who forged an alliance with these trolls and ordered the attack. I think. I'm getting a bit vague on the details here, but it was after this that you're now ordered to head south, and look for Grimclaw. (The bear.) Who went missing after the attack at Auberdine. You find him injured by a Dryad and Keeper of the Grove who are attempting to revitalize him.

You are given a quest to get some reagants to cure him. In general I like these quests because the emphasis is on NOT hurting the animals. Which fits the Night Elves' environmentalism. Kill-count quests are also really boring, so it's a total win-win situation. After this Grimclaw is cured and runs off to see his old master. But his old master is dead. (A LOT of people die in this zone.)

After this, you run into another camp of survivors from Auberdine. And it's... mostly Dwarves... so yeah. Here you're given quests to seek out Malfurion, who's holding back a GIANT hurricane, and to head into the ruins of Auberdine to track down any remaining survivors, kill elementals and things, and there's one cool quest where a bunch of wisps pull a hyjal and weaken an elemental so you can kill him.

After this you gather the Night Elves' ancient allies to band with Malfurion. The blackwood Furbolg tribe, the last living Wildkin in Darkshore, and an Ancient of War. You also go and free a Green Dragon from the Twilight's Hammer, and release her from the Emerald Nightmare before she helps you stop the Hurricane that Furion is holding back.

After this, Furion sends you to the Grove of the Ancients to help them out. This place is really beautiful now, surrounded by... well... the Ancients. There's a flight-path here, which is much appreciated, and the quests here are fairly interesting. There's ANOTHER source of corruption threatening the wildlife. (Sheesh, the Night Elves sure have to put up with a lot of corrupted crap, don't they?) And you find the source -- an old Old God artifact. You receive a fun little, but kind of annoying quest here where you need to grab a wisp that is darting between the trees. Which means you have to kill a crap ton of mobs so you don't aggro anything. (Or just do what I did an PW:Shield like crazy and try not to die while like 10 things hit you.)

That old senile dwarf in Southern Darkshore is still there, and he's as much of an idiot as ever. (This involves the most POINTLESS escort quest ever. To match the most annoying escort quest ever from the original WoW I guess. God I hate this dwarf.) There's a fun quest where you need to build a new home for the abandoned Murlocs of Darkshore to get them out of the now flooded digsite. This involves a bunch of baby murlocs doing that dance with the top hat. That was really cute, but this isn't phased. Which kind of makes me sad, but I guess I understand that they don't want to screw over group quests.

After this I finished up the corrupted wildlife quest. The final part involving an air-bombing run. But no actual killing was involved in this one. In typical night elf form, the goal here is to spread anti-...corruption stuff onto as many wild creatures as you possibly can. Which I suppose works.

Then it's time to go back to the southwest end of the zone. The Naga have stolen a horn that can be used to summon an army of ancients, and the ancients are needed to do battle with the creature from Darkshore. (Who was never an old god, but actually one of their most powerful servants. Sorroth the Slitherer or something.)

The quests with the naga are kinda cool, and end with a confrontation between Azshara and Furion. This confrontation was kinda lame when I played it. Azshara is simply using Vashj's model and the dialogue isn't very good here. Typical "This was all merely a diversion!" bs that makes it seem like the villains won when they BLATANTLY lost.

After this, you finish up one last quest, and use the army of ancients to kill the risen... whatever the slitherer. And are then sent to Ashenvale because it's under attack from the Horde and needs help as soon as possible.

I'm not gonna write about Ashenvale until I actually finish the zone, though. Want to take in the full story there before giving my verdict.

So, what did I think of Darkshore and Teldrassil. Has it changed my view of the Night Elves. Well, to be quite honest, yes, yes it has. The use of Night Elves gathering their ancient allies, acting like a coherent and powerful military force, the power of elune being displayed in Teldrassil as well as the use of Stormrage as a major questing NPC are all very much appreciated. The dialogue is a lot crisper, and the exposition a lot cleaner. Not everything is taken for granted.

Most of my complaints thus far are centered around Tyrande. She's turned into a wimp. Also some of the quests were a bit messy, and I didn't see as much phasing as I would have liked. I enjoy seeing the fruits of my labors and seeing the world change because of something I've done.

Otherwise Darkshore was really dark and foreboding, while Teldrassil was really casual and sheltered. Both were pretty neat, and I'm looking forward to what's in store in the future.
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Old 08-09-2010, 06:37 PM
Royalpimp Royalpimp is offline

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Nice , thanks for sharing this .

Though , as far as I'm concerned the trolls and orcs have it better then night elves so far . I don't know how you have the patience of doing those quests , as a priest no less !
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Old 08-09-2010, 06:42 PM
Aldrius Aldrius is offline

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Nice , thanks for sharing this .

Though , as far as I'm concerned the trolls and orcs have it better then night elves so far . I don't know how you have the patience of doing those quests , as a priest no less !
Some of the quests were a little cumbersome (mostly because Darkshore is all over the damn place). But overall I thought the questing experience was fairly well done. And when my penance spell was actually working (as part of a bug I lose it whenever I sign out/the server crashes... which is often enough that it's annoying) I was able to kill most mobs in about a few seconds. (That's right, leveling as a DISC priest)

Of course as of yet I have nothing to compare it to.
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Old 08-09-2010, 06:49 PM
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Leveling as a disc priest is a brave thing to do /salute . Not sure how much penance changes things though , hard to believe it'll prove better then shadow leveling .
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Old 08-09-2010, 07:34 PM
Aldrius Aldrius is offline

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Leveling as a disc priest is a brave thing to do /salute . Not sure how much penance changes things though , hard to believe it'll prove better then shadow leveling .
Probably not. But it means that I can go heal an instance on the drop of a hat.

And Penance is REALLY good. Envangelism is really useful too.

(My rotation is basically Smite -> Smite-> Holy Fire -> Penance -> Smite)
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Old 08-09-2010, 10:52 PM
AndyJP AndyJP is offline

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I was really hoping for more in the starter quests for each race in Cataclysm. I wish there were lots of race-specific quests in the game. I would at least then have a reason to play beyond the starter zones of the races I don't like.
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Old 08-10-2010, 01:05 AM
tufy tufy is offline

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Um... Aldrius, there's a few things wrong in there (yes, I'm in beta too :p). You learn that the Horde supports Shatterspears much earlier, when you have to kill their workers and attack the Horde camp to rescue your people. Garrosh's missive only tells you that the Horde will be pushing from the south as well.

Also, Auberdine Refugee camp has like one dwarf?

Btw.: you forgot to mention we get to genocide murlocs with explosive bots

I agree with you about Tyrande, tbh. She's clingy, she should have been independant warrior lady - sadly, you don't see her in Ashenvale either
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Old 08-10-2010, 01:07 AM
Yuber8900 Yuber8900 is offline

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Penance is good? Color me shocked. *pvp*
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Old 08-10-2010, 04:17 AM
Joshmaul Joshmaul is offline

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Also, Auberdine Refugee camp has like one dwarf?
Weren't there at least three in Auberdine? Where the fuck'd they go? (And which one is left?)
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Old 08-10-2010, 06:21 AM
Iltharius Iltharius is offline

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You've pretty much highlighted my main concerns regarding the Night Elves in Cataclysm:

- Tyrande Whisperwind: Knaak has diluted her in not one, but two books. She tends to adopt the role of the loving stay-at-home wife of Malfurion, and it seems like this is a role Blizzard are pushing her towards. To me, it feels like she is simply at the Temple of the Moon because Malfurion is being thrust into the forefront of whatever major action the Night Elves get. At the very least Malfurion seems to be neutral only upon Mount Hyjal, but another worry is that he might very well take her place as the leader of the Night Elves.

- Queen Azshara: Many fans of the lore have been eagerly awaiting the appearance of the corrupted Highborne queen. It was Azshara that set the events in motion all those years ago. Had she not set her sights upon Sargeras, there would have been no Sundering. No invasion by the Burning Legion, and possibly no future invasions either. This in turn would lead to no Plague of Undeath, no Scourge and no Forsaken. In short? I am incredibly disappointed that the character that toppled one of the first pillars of damnation upon Azeroth is given a bit of cheap dialogue, a copy and paste model and seems to show up just for the sake of it.

- The amount of Kaldorei NPC deaths: I am a little worried by just how many Night Elves meet their demise throughout their respective zones. It may just be me, but it seems to be a far larger amount in comparison to other races 'suffering' in Cataclysm. Camp Taurajo is razed to the ground, yet we see only three NPC's in total slain if my sources are correct. Far more perish in Auberdine. Granted it is a bigger settlement, but I was under the impression that Blizzard were painting the Alliance as having moved in to swiftly slaughter the inhabitants of the Tauren village.
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Old 08-10-2010, 06:29 AM
Lon-ami Lon-ami is offline

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Pretty good review, matches with all I knew about the zone.

And yes, Tyrande SUCKS.

Darkshore, as it is right now, well, doesn't require her, but she must definitely appear around Ashenvale, taunting Garrosh and striking fear into greenskins.

But she simply doesn't, because she's too busy realizing how much he loves Furion...

Hell, she sucks hard, and the only cool stuff she does lately is all about Elune, and no real melee fights.

Fuck.
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Old 08-10-2010, 06:49 AM
Exxile87 Exxile87 is offline

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Originally Posted by Iltharius View Post

- The amount of Kaldorei NPC deaths: I am a little worried by just how many Night Elves meet their demise throughout their respective zones. It may just be me, but it seems to be a far larger amount in comparison to other races 'suffering' in Cataclysm. Camp Taurajo is razed to the ground, yet we see only three NPC's in total slain if my sources are correct. Far more perish in Auberdine. Granted it is a bigger settlement, but I was under the impression that Blizzard were painting the Alliance as having moved in to swiftly slaughter the inhabitants of the Tauren village.

Your sources are incorrect. There's a quest to lay four named NPC's spirits to rest, and there are several tauren corpses on the ground. Taurajo was decimated.
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Old 08-10-2010, 10:02 AM
Aldrius Aldrius is offline

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Um... Aldrius, there's a few things wrong in there (yes, I'm in beta too :p). You learn that the Horde supports Shatterspears much earlier, when you have to kill their workers and attack the Horde camp to rescue your people. Garrosh's missive only tells you that the Horde will be pushing from the south as well.
Well you find out as soon as you see the Horde tabards all over the damn place, but I couldn't remember specifically when they said "Hey the Shatterspear joined the Horde!" and that one Sentinel is all "Arg, Horde sympathizers MUST BE KILLED!".

I couldn't really remember specifically everything that happened, though. So much stuff.

Quote:
Also, Auberdine Refugee camp has like one dwarf?
There's the one IN Auberdine too (escort quest), and there's one at Lor'danel.

So there's 3. (Which I'm PRETTY sure was the number in Auberdine, I didn't find any corpses of dwarves and they seemed to be doing a good job of making sure everyone was accounted for.) And then there's the gnome.

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Btw.: you forgot to mention we get to genocide murlocs with explosive bots
Oh yeah! That was really fun.

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I agree with you about Tyrande, tbh. She's clingy, she should have been independant warrior lady - sadly, you don't see her in Ashenvale either
Yeah, I'm far enough into Ashenvale to have seen that.
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Old 08-10-2010, 01:51 PM
Iltharius Iltharius is offline

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Well, I can only hope that Tyrande is given a major part in Silithus and Winterspring, given that those two zones are not yet changed in any way (as far as I know).
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Old 08-10-2010, 09:21 PM
Aldrius Aldrius is offline

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Well, I can only hope that Tyrande is given a major part in Silithus and Winterspring, given that those two zones are not yet changed in any way (as far as I know).
Well honestly, everything is subject to change. I still think Ashenvale is really the best fit for her. I mean MAYBE Winterspring or Felwood. Depends on what's going on there.

But right now Winterspring just seems to be a really friggin random zone. There's a dwarf town there or something... o_0
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Old 08-10-2010, 10:16 PM
HalfElfDragon HalfElfDragon is offline

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I haven't heard of a single change to Silithus or Winterspring except for the fact that Darkwhisper Gorge is now part of Hyjal instead
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Old 08-10-2010, 10:46 PM
ARM3481 ARM3481 is offline

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But right now Winterspring just seems to be a really friggin random zone. There's a dwarf town there or something... o_0
Well, Tyrande does have a history with the Winterspring frostsabers there. Perhaps something along the lines of saving local wildlife from the Twilight's Hammer's corruption (or maybe some displaced Legion from Darkwhisper Gorge) could eventually lead into Tyrande, the queen of the frostsabers or both getting involved. Maybe in the form of a follow-up of the Darkshore stuff with players rallying some of the night elves' ancient allies in order to attack the Twilight's Hammer at Darkwhisper from Winterspring in the north while Malfurion's forces hit them from Hyjal in the south.

Seems to me if the night elves are to keep getting some of their edge and cultural theme back, they need to start visibly associating with their allies of the wild more regularly instead of half the RTS units remaining mere animals for kill quests. Maybe stuff like elite chimaeras flying circles above some of their towns for PvP defense or allied mountain giants patrolling their roads.
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Old 08-11-2010, 12:34 AM
Aldrius Aldrius is offline

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Well, Tyrande does have a history with the Winterspring frostsabers there. Perhaps something along the lines of saving local wildlife from the Twilight's Hammer's corruption (or maybe some displaced Legion from Darkwhisper Gorge) could eventually lead into Tyrande, the queen of the frostsabers or both getting involved. Maybe in the form of a follow-up of the Darkshore stuff with players rallying some of the night elves' ancient allies in order to attack the Twilight's Hammer at Darkwhisper from Winterspring in the north while Malfurion's forces hit them from Hyjal in the south.
I was thinking of something like that. Have Tyrande leading the charge against any Twilight's Hammer spill-over in Winterspring.

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Seems to me if the night elves are to keep getting some of their edge and cultural theme back, they need to start visibly associating with their allies of the wild more regularly instead of half the RTS units remaining mere animals for kill quests. Maybe stuff like elite chimaeras flying circles above some of their towns for PvP defense or allied mountain giants patrolling their roads.
I hear there's some of that happening in Feralas. There are definitely Faerie Dragons flying around one Night Elven outpost in Ashenvale, and there are of course Dryads and Keepers of the Grove all over the place. No sign of any Mountain Giants at all yet, though. Nor have I seen any Chimera.

The lone Hippogryph I've seen was friendly to my Night Elf.
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Old 08-11-2010, 08:06 AM
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^They have Hippogryh riders destroying the Shatterspear town in Darkshore, too. All in all, seems like this is good development towards making the Night Elves more distinctive and restoring them back to their more interesting feral WCIII selves. It's a pity they aren't following suit with Tyrande, though.
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Old 08-11-2010, 10:36 AM
Lon-ami Lon-ami is offline

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Well honestly, everything is subject to change. I still think Ashenvale is really the best fit for her. I mean MAYBE Winterspring or Felwood. Depends on what's going on there.

But right now Winterspring just seems to be a really friggin random zone. There's a dwarf town there or something... o_0
Felwood seems pretty ok, imo. Tyrande is a warrior, yes, but she's not stupid. If she has to choose between kicking Horde's ass and saving the nature of Felwood, she'll go for Felwood.

As for Winterspring, I'd love to see Tyrande kicking out the goblins or something like that. Whatever, something. If Sylvanas gets lore, she should get lore, too.
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Old 08-11-2010, 10:44 AM
Reyson Reyson is offline

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Perhaps they thought that Malfurion was already getting such a big role in the game that they wanted to slow down with pushing Tyrande to the forefront, considering Shandris is also getting more time in the spotlight in Feralas and Jarod in Mount Hyjal(which at itself is for the most part a night elf place). Oh well, we'll probably see her in CoT:WotA anyways, a consolation prize, but atleast we'll see her in action.

EDIT:
As for making the connection between her and Sylvanas, Sylvanas is the only real famous Forsaken(for actually doing anything), so it makes sence that she gets more action, considering the night elves have many figures to fill in that role. I'ld prefer to see some other Forsaken figures rising up, but alas, every cool character they seem to give the Forsaken(during Cata Qlines) ends up getting killed a bit further in the game.
Sylvanas is the embodiment of the Forsaken, if you think of the Forsaken, you think of Sylvanas.
Meanwhile Tyrande is only a part of what makes up the Night Elves, they have many more characters.
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Old 08-11-2010, 10:47 AM
Rashid Rashid is offline

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If Sylvanas gets lore, she should get lore, too.
Why? Because they're both women?

Sylvanas gets lore because Metzen had some vision for the Forsaken that was fleshed out in WotLK and continues now through Cataclysm. It seems that he hasn't known what exactly to do with the entire Night Elf race since WC3, much less Tyrande specifically.

We can talk about how they missed their boat with TBC but that's a tired discussion now.
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Old 08-11-2010, 12:28 PM
Aldrius Aldrius is offline

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It's not just Sylvanas.

Furion, Garrosh, Varian, Magni, Cairne, even Vol'jin and Meqqatorque they're all confirmed to be getting development and story-time. (or already have.)

Where is Tyrande? She's more important than half of these characters. Even if she does have to share the lime-light with Shandris and Furion.
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Old 08-11-2010, 12:30 PM
Lon-ami Lon-ami is offline

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Why? Because they're both women?

Sylvanas gets lore because Metzen had some vision for the Forsaken that was fleshed out in WotLK and continues now through Cataclysm. It seems that he hasn't known what exactly to do with the entire Night Elf race since WC3, much less Tyrande specifically.

We can talk about how they missed their boat with TBC but that's a tired discussion now.
Because they're women? wtf, noes.

Because they're the respective leaders of their faction on the opposite continent.

And well, not only her, but pretty much all the other racial leaders should get lore. With Sylvanas, Blizzard demonstrates they can create lore, so sitting in palaces without doing nothing isn't a excuse anymore.
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Old 08-11-2010, 12:37 PM
Ku'ja Ku'ja is offline

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It's not just Sylvanas.

Furion, Garrosh, Varian, Magni, Cairne, even Vol'jin and Meqqatorque they're all confirmed to be getting development and story-time. (or already have.)

Where is Tyrande? She's more important than half of these characters. Even if she does have to share the lime-light with Shandris and Furion.
Garrosh, Varian, Magni, Baine, Vol'jin and Meqqatorque need more development than Tryande does all we need of her is a reminder of what she is like she had enough development in the books along with Wc3 while these guys havent. Varian has had a lot of development with the comic but i can see that Blizzard will probably suprise us with him (Same goes for Furion as i could see Broll taking his place).
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