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  #76  
Old 11-25-2017, 10:02 AM
Aneurysm Aneurysm is offline

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If you didn't have friends willing to help you out, even purchasing the normal mount skill at level 40 was a massive grind for gold. At that level most of your gold earned went to buying and upgrading your spells.

I remember fishing for Deviate fish near the Wailing Caverns, cooking them, and selling them on the AH for a couple of days straight to scrape together enough gold for the first mount and skill.
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  #77  
Old 12-01-2017, 10:37 AM
C9H20 C9H20 is offline

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Originally Posted by Lon-ami View Post
They will probably focus on the old stuff, and not remove the flaws of the original game. I'm most certain that only the most hardcore veterans will be pleased, and that everyone else will be driven away back to the current game, on purpose.

So yeah, they are going to kill vanilla, because it was never their intention to bring it back. They want you playing the new stuff, and if you insist on going back to the past, you will go back, suffer, and then regret the experience and come back to the present.

Note that custom servers aren't just copies of the game, they had their own stuff too that made them fun. That won't happen with the official version, because again, they don't want you playing the old version.

Then when those veterans who like it and stay complain that those minor problems aren't fixed and are driving everyone else away (problems that would be easily fixed, and most custom servers did), Blizzard will just reply "that's the way it was" or some crap like that.

Mark my words. It's all a bait for old players to come and try the new stuff.

By this point I just wonder why they don't restore the vanilla version of Eastern Kingdoms and Kalimdor in separate map instances. It's what they should have done with Cataclysm, instead of removing all that content.
Damn you are more jaded than me and that's saying something. It seems totally unreasonable that Blizz would go through the trouble of recreating old content faithfully and setting up servers and marketing and all that only to intentionally put out a subpar product that will further ruin their name all as a giant "I told you so" spitefest.

Anyway I think Vanilla was too broken (class imbalance), too grindy and crude to be enjoyable and I'd only consider coming back if its totally free and that'll happen.
But if they implement TBC? The expansion which fixed most of the issues with Vanilla but kept the good stuff? I'd find Mike Morhaime and shove money down his throat in 5 seconds flat.
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  #78  
Old 12-01-2017, 01:13 PM
Hades Hades is offline

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I do not understand why people is hyped with this, the game at that time was hard to control, not in the sense of difficulty, but in the sense of gaming comfort. I would never go back to that, WoW has improved a lot as a game with the years.
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  #79  
Old 12-01-2017, 06:40 PM
Gurzog Gurzog is offline

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Originally Posted by Hades View Post
I do not understand why people is hyped with this, the game at that time was hard to control, not in the sense of difficulty, but in the sense of gaming comfort. I would never go back to that, WoW has improved a lot as a game with the years.
Retail world

not farting galaxy destroyers

Old school pvp. (see no reinforcements av and 1.5 av)

more pure gameplay.

Legacy. Fun quests with great rewards

Leveling is the core part here. End game is mostly around pvp
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  #80  
Old 12-02-2017, 12:10 AM
Commander Rotal Commander Rotal is offline

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Quote:
Originally Posted by Hades View Post
I do not understand why people is hyped with this, the game at that time was hard to control, not in the sense of difficulty, but in the sense of gaming comfort. I would never go back to that, WoW has improved a lot as a game with the years.
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  #81  
Old 01-11-2018, 04:28 PM
Shandris Shandris is offline

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Y'know Rotal, for someone who won't play classic you've spent a lot of time in this thread bellyaching about it. At some point, you're going to have to accept that there are thousands upon thousands of real people who prefer older versions of WoW. You clearly don't, so please stop posting in threads about it.

Vanilla emulation servers have been peaking at 10k+ concurrent players for years. The rose tinted glasses argument isn't just nonsense, it's rude and condescending. Many times I have resubbed to retail, only to inevitably get bored and return to a classic server.

This thread was really difficult to read because of people like yourself who are here solely to repeatedly shove your opinion in everyone's face. You don't like classic, so you can't understand the appeal. However, there are demonstrably many people who have been playing classic for 10+ years straight and have been waiting for this very moment the entire time.

There is a real and strong community of people who want an immersive, social RPG. Classic realms were announced in response to our commitment through private servers, not to try to entice outsiders like yourselves. Things like group finder and transmog are off the table because they would immediately alienate this core market for classic WoW. If you're not in that core market, then we don't need to see post after post from you talking down to us and telling us that we're wrong. Blizzard tried that for years, and they ended up eating their words.

If you have no interest or involvement with the classic game whatsoever, then please stop shoving your nose into this conversation. Some of us never stopped playing classic, we know the game like the back of our hand and we've been waiting for this moment the entire time. I cannot believe that at this point, you still have the audacity to talk about "rose tinted glasses."

Last edited by Shandris; 01-11-2018 at 04:34 PM..
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  #82  
Old 06-15-2018, 05:35 PM
Vineyard Vineyard is online now

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Bump.

Finally more detailed infos.

https://worldofwarcraft.com/en-us/ne...rcraft-classic

After careful consideration, we decided on Patch 1.12: Drums of War as our foundation, because it represents the most complete version of the classic experience.


And the database things are interesting. Quite shows how much has changed over the years.
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  #83  
Old 06-16-2018, 08:23 AM
C9H20 C9H20 is offline

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Having played some WoW again recently (lvl 20 twinking) I think I have a new perspective on how vanilla will go.

I still think the biggest sticking point will be people realizing their favorite class or spec is totally unplayable. Oh, you like being a retribution paladin dispensing holy justice? Have fun being a disspell bot and offheal scrub, if we deign to take you on a raid at all. Wait you wanted to be a Horde pala to play with your friends? Ha ha.

The second major sticking point will be the grind, many people will rage quit when they get ganked by kobolds in the starting zone. Or when they realize it will take them months to level to 60. Or if they get that far and realize endgame is an even bigger grind. (slow gearing, attunements, resistance gear...).

And lastly QoL stuff will hurt. Some of it like Mogs, Achievements and Pet Battles are design choices most will be fine with (but then again, many will not). But a lot of it will be things you don't even think about like the improved bags and so on.
This will inevitably put Blizz in an unenviable position where they will have to disappoint either the "don't change anything ever" crowd or the legions of casuals who will be "wtf this game is unplayable."

"Fun" times ahead either way.
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  #84  
Old 06-17-2018, 02:15 AM
Vineyard Vineyard is online now

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Yeah, but thats the stuff all the Vanilla Advocates were asking for and then have to deal with.

Also, we have to remind ourselves, this is a minimal investment by Blizzard. Sure they have to redo stuff so that things work with the modern client and the whole Anti Cheating things they have done over the years.

But it the end, this product is something that's basically already finished. They won't really lose money if things don't work out as thought.
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  #85  
Old 06-18-2018, 05:26 PM
Trickster Trickster is offline

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I'm speaking for myself here, but I really do miss the slow-leveling and being unable to kill multiple mobs without getting killed when questing. I liked planning my strategies when taking on a camp of ennemies. And having only started to play a few weeks before Cataclysm, this whole thing feels like a gigantic expansion so I'm really hyped.

The only QoL Id like would be the option to toggle on the new graphics/playermodels.
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  #86  
Old 03-11-2019, 04:08 AM
Shandris Shandris is offline

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Bump. Assuming no delays, we're within 4-6 months of launch.

Some close friends and I are planning an Alliance-side guild on a North American RP-PvP server. We don't actually RP much, but we love the story so we enjoy an immersive atmosphere. I'd love for anyone here to join us if you're looking for a friend group to play classic with. Just quote me here or send a message.
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  #87  
Old 03-11-2019, 10:36 PM
Jon Targaryen Jon Targaryen is offline

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Do we know how many realms there are going to be?
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  #88  
Old 03-19-2019, 05:03 AM
Ardeiute Ardeiute is offline

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Originally Posted by Jon Targaryen View Post
Do we know how many realms there are going to be?
Other than "Classic is happening" and the blue posts quoted here, there really hasnt been any information at all. They are keeping it very tight lipped
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  #89  
Old 03-31-2019, 03:06 PM
Marthen Marthen is offline

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I was out for a couple of beers with some friends yesterday, and our discussion eventually reached Classic and how would we each prefer it to look. Long story short, it inspired me to create this quick poll. It's here really just for the sake of interest. Vote and share at your own peril.

https://www.strawpoll.me/17716976
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  #90  
Old 04-01-2019, 05:07 PM
Lord Grimtale Lord Grimtale is offline

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Quote:
Originally Posted by Marthen View Post
I was out for a couple of beers with some friends yesterday, and our discussion eventually reached Classic and how would we each prefer it to look. Long story short, it inspired me to create this quick poll. It's here really just for the sake of interest. Vote and share at your own peril.

https://www.strawpoll.me/17716976
I absolutely prefer a remaster, mainly because I don't think the game's original mechanics don't hold up to today's standards like a lot of classic games being remade do. Spyro, Crash, and soon the MediEvil games will all hold up well because they were originally good games with good gameplay, but I don't feel the same way about vanilla WoW.
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  #91  
Old 04-02-2019, 01:25 AM
Nazja Nazja is offline

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I don't want a remaster.

My opinion might not matter much since I absolutely won't play Classic, but people should get what they asked for. (And if they happen to dislike it... all the better. )
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  #92  
Old 04-02-2019, 01:32 AM
Marthen Marthen is offline

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Originally Posted by Nazja View Post
I don't want a remaster.

My opinion might not matter much since I absolutely won't play Classic, but people should get what they asked for. (And if they happen to dislike it... all the better. )
But that is not really what I was asking about. I was not asking about plausibility or sensibility, I was asking what would people individually and personally prefer. I suppose I should have added a third option "do not care, would not want either".
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  #93  
Old 04-05-2019, 05:14 AM
C9H20 C9H20 is offline

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I like the idea of a remaster because Vanilla, when you take away the rose tinted glasses, had a lot of issues. Many specs were literally unplayable. And I don't mean that in the Wrathbaby "oh my class/spec is 1% weaker than the top one." No some specs were cardboard cutouts that were intentionally shit because of the idiotic hybrid tax mentality. Good luck playing as a Ret pala or God forbid a balance druid.
Plus the game was a giant grind, lengthy attunements, resistance gear, reputations, slow leveling... just everything is hellishly grinding by today's standards.

So yeah maybe it would be better to fix obvious bad design choices, fix up graphics, introduce helpful if not game impacting QoL changes and eventually brand new content maybe.

But ultimately I voted for "keep it the same" because if TBC came out I know I would want the unadulterated experience so it is kind of hypocritical to change it for those who actually do like vanilla and have been screaming from the rooftops to get it back as was.
Plus each change takes away from that experience and knowing Blizz has a good chance of being so great to kill that undeniably magical something Vanilla had. Ofc can you bring back the time when people lived for the game given that those people now are 15 years older?

Still, original it is.
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  #94  
Old 04-05-2019, 01:06 PM
Ardeiute Ardeiute is offline

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Quote:
Originally Posted by C9H20 View Post
Plus the game was a giant grind, lengthy attunements, resistance gear, reputations, slow leveling... just everything is hellishly grinding by today's standards.


Still, original it is.
Things like those are why I will be playing it >.>
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  #95  
Old 04-06-2019, 09:54 PM
Trickster Trickster is offline

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The only thing I would change would be the option to activatenew graphics. Other than that, I don't mind the rest. I'm just gonna be playing very casually so I am not in any particular hurry.

However, I haven't made up my mind yet on if I want to see them release servers for other expansions to which we can copy our character or if I wantto see them add new patches and take the story in an alternative timeline, with stuff like Dragon Isles, Hiji and tou know just a different direction really.
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  #96  
Old 04-06-2019, 10:34 PM
Mutterscrawl Mutterscrawl is offline

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Originally Posted by Trickster View Post
The only thing I would change would be the option to activatenew graphics. Other than that, I don't mind the rest. I'm just gonna be playing very casually so I am not in any particular hurry.

However, I haven't made up my mind yet on if I want to see them release servers for other expansions to which we can copy our character or if I wantto see them add new patches and take the story in an alternative timeline, with stuff like Dragon Isles, Hiji and tou know just a different direction really.
I doubt we'll see alt timelines, but who knows, Blizz has done crazier things.
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  #97  
Old 04-07-2019, 11:46 AM
Ethenil Ethenil is offline

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My dream would be for everything to be updated with new graphics, especially night elf and troll stuff, like Arathi and Darkshore was updated.

By the way, what do people imagine will happen after Naxxramas is released? Roll back the patches? TBC?
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  #98  
Old 04-07-2019, 02:31 PM
Krainz Krainz is offline

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I think they're going to check to see what the Classic community will prefer.
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  #99  
Old 04-09-2019, 03:25 PM
Xarthat Xarthat is offline

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Originally Posted by Ethenil View Post
By the way, what do people imagine will happen after Naxxramas is released? Roll back the patches? TBC?
Classic will just straight up die. Because nothing Blizzard can do will satisfy people. Do nothing? Bad! Do new content? Bad! Do tBC? Bad! Restart the whole thing? Bad!
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  #100  
Old 04-15-2019, 12:18 PM
Sa'danak Sa'danak is offline

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Quote:
Originally Posted by Marthen View Post
I was out for a couple of beers with some friends yesterday, and our discussion eventually reached Classic and how would we each prefer it to look. Long story short, it inspired me to create this quick poll. It's here really just for the sake of interest. Vote and share at your own peril.

https://www.strawpoll.me/17716976
Is it cheating to say I want both?

Ideally i'd want to start with mostly as pure of the original experience as they can get, just the way they're planning. I'd accept a completely pure experience but prefer the following 2 deviations:
- New models as an optional graphical checkbox
- Implementing the epic scale AV that was actually good. NOT 1.12

Then just roll through the planned content rollout and when Naxx is finally done and, hopefully, an interactive community is established, open some new servers, allow free copies and on those servers look to new content, rebalance classes (NO PRUNING! ) and rethink live features to fit Classic+.

Most of lives features are great, its the philosophy and the community that got twisted around it that sucks arse. Letting vanilla simmer as it were for a while should hopefully chase away those who arent dedicated team players and let those who are have their moment and come to grips with whats not as good as they thought so they are open to change at least slightly. It also hopefully lets Blizzard do some proper analysis on where the design disconnect lies with live and the classic die-hards before they propose something boneheaded and kill any hope of positive player to dev interactions.

Finally, the devs MUST pitch ideas to the playerbase and allow them a say and vote before they go ahead. This is so, so important considering how well known Blizzard hss become for lofty disconnected shit like "You think you do but you don't". The trust is just not there at the moment. This system works well for Runescape so I can't see why it won't work here.

Overall, the ideal is a split between live and Classic. Let live be the themepark, noncommital, greatest hero to walk Azeroth fanfic experience it wants to be and let Classic be an actual MMO with the emphasis on long-term teamwork between unknown adventurers again. Theres plenty of room for both to exist. Hell I'd probably play both, and swap based on my mood that day.
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